target = main
-#target = Rand
# This is the listener that can detect variable write-after-write conflicts
-listener=gov.nasa.jpf.listener.VariableConflictTracker
+#listener=gov.nasa.jpf.listener.VariableConflictTracker
#listener=gov.nasa.jpf.listener.StateReducer
#listener=gov.nasa.jpf.listener.StateReducerOld
#listener=gov.nasa.jpf.listener.VariableConflictTracker,gov.nasa.jpf.listener.StateReducer
+listener=gov.nasa.jpf.listener.ConflictTracker
# Potentially conflicting variables
# Alarms
#variables=valve,valveLatestValue
# Cameras
#variables=image,alarmState
+# Location
+#variables=locationMode
# Potentially conflicting apps (we default to App1 and App2 for now)
apps=App1,App2
+# Writer classes with manual input to detect direct-direct interactions
+manualClasses=appTouch,AeonKeyFob,Button,NfcTouch,ThreeAxis
+
# Tracking the location.mode variable conflict
#track_location_var_conflict=true
# Debug mode for StateReducer
-debug_state_transition=true
-activate_state_reduction=true
+#debug_state_transition=true
+#activate_state_reduction=true
# Timeout in minutes (default is 0 which means no timeout)
timeout=30
-#search.class = gov.nasa.jpf.search.heuristic.RandomHeuristic
+search.class = gov.nasa.jpf.search.heuristic.RandomHeuristic
#search.heuristic.beam_search=true
#search.class = gov.nasa.jpf.search.heuristic.UserHeuristic
#search.class = gov.nasa.jpf.search.heuristic.BFSHeuristic