// Don't inline a load across a store or other bad things!
return false;
- // Must not be used in inline asm
- if (I.hasOneUse() && isInlineAsm(*I.use_back())) return false;
+ // Must not be used in inline asm or extractelement.
+ if (I.hasOneUse() &&
+ (isInlineAsm(*I.use_back()) || isa<ExtractElementInst>(I)))
+ return false;
// Only inline instruction it if it's use is in the same BB as the inst.
return I.getParent() == cast<Instruction>(I.use_back())->getParent();
void visitVAArgInst (VAArgInst &I);
void visitInsertElementInst(InsertElementInst &I);
+ void visitExtractElementInst(ExtractElementInst &I);
void visitInstruction(Instruction &I) {
cerr << "C Writer does not know about " << I;
Out << ")";
}
+void CWriter::visitExtractElementInst(ExtractElementInst &I) {
+ // We know that our operand is not inlined.
+ Out << "((";
+ const Type *EltTy =
+ cast<VectorType>(I.getOperand(0)->getType())->getElementType();
+ printType(Out, PointerType::getUnqual(EltTy));
+ Out << ")(&" << GetValueName(I.getOperand(0)) << "))[";
+ writeOperand(I.getOperand(1));
+ Out << "]";
+}
+
+
//===----------------------------------------------------------------------===//
// External Interface declaration