bool MatchW = MatchInstructionImpl(Operands, Inst);
Tmp[Base.size()] = 'l';
bool MatchL = MatchInstructionImpl(Operands, Inst);
+ Tmp[Base.size()] = 'q';
+ bool MatchQ = MatchInstructionImpl(Operands, Inst);
// Restore the old token.
Op->setTokenValue(Base);
// If exactly one matched, then we treat that as a successful match (and the
// instruction will already have been filled in correctly, since the failing
// matches won't have modified it).
- if (MatchB + MatchW + MatchL == 2)
+ if (MatchB + MatchW + MatchL + MatchQ == 3)
return false;
// Otherwise, the match failed.