const TargetSelectionDAGInfo &TSI;
MachineFunction *MF;
LLVMContext *Context;
+ CodeGenOpt::Level OptLevel;
/// EntryNode - The starting token.
SDNode EntryNode;
SelectionDAG(const SelectionDAG&); // Do not implement.
public:
- explicit SelectionDAG(const TargetMachine &TM);
+ explicit SelectionDAG(const TargetMachine &TM, llvm::CodeGenOpt::Level);
~SelectionDAG();
/// init - Prepare this SelectionDAG to process code in the given
void *&InsertPos);
SDNode *FindModifiedNodeSlot(SDNode *N, const SDValue *Ops, unsigned NumOps,
void *&InsertPos);
+ SDNode *UpdadeDebugLocOnMergedSDNode(SDNode *N, DebugLoc loc);
void DeleteNodeNotInCSEMaps(SDNode *N);
void DeallocateNode(SDNode *N);
}
// EntryNode could meaningfully have debug info if we can find it...
-SelectionDAG::SelectionDAG(const TargetMachine &tm)
+SelectionDAG::SelectionDAG(const TargetMachine &tm, CodeGenOpt::Level OL)
: TM(tm), TLI(*tm.getTargetLowering()), TSI(*tm.getSelectionDAGInfo()),
- EntryNode(ISD::EntryToken, DebugLoc(), getVTList(MVT::Other)),
+ OptLevel(OL), EntryNode(ISD::EntryToken, DebugLoc(), getVTList(MVT::Other)),
Root(getEntryNode()), Ordering(0) {
AllNodes.push_back(&EntryNode);
Ordering = new SDNodeOrdering();
return N;
}
+/// UpdadeDebugLocOnMergedSDNode - If the opt level is -O0 then it throws away
+/// the line number information on the merged node since it is not possible to
+/// preserve the information that operation is associated with multiple lines.
+/// This will make the debugger working better at -O0, were there is a higher
+/// probability having other instructions associated with that line.
+///
+SDNode *SelectionDAG::UpdadeDebugLocOnMergedSDNode(SDNode *N, DebugLoc OLoc) {
+ DebugLoc NLoc = N->getDebugLoc();
+ if (!(NLoc.isUnknown()) && (OptLevel == CodeGenOpt::None) && (OLoc != NLoc)) {
+ N->setDebugLoc(DebugLoc());
+ }
+ return N;
+}
+
/// MorphNodeTo - This *mutates* the specified node to have the specified
/// return type, opcode, and operands.
///
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, VTs, Ops, NumOps);
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
- return ON;
+ return UpdadeDebugLocOnMergedSDNode(ON, N->getDebugLoc());
}
if (!RemoveNodeFromCSEMaps(N))
FoldingSetNodeID ID;
AddNodeIDNode(ID, ~Opcode, VTs, Ops, NumOps);
IP = 0;
- if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
- return cast<MachineSDNode>(E);
+ if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) {
+ return cast<MachineSDNode>(UpdadeDebugLocOnMergedSDNode(E, DL));
+ }
}
// Allocate a new MachineSDNode.