%shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 15, i32 undef, i32 3, i32 undef, i32 12, i32 12, i32 5, i32 undef>
ret <8 x i16> %shuffle
}
+
+define <8 x i16> @shuffle_v8i16_8012345u(<8 x i16> %a) {
+; SSE-LABEL: shuffle_v8i16_8012345u:
+; SSE: # BB#0:
+; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v8i16_8012345u:
+; AVX: # BB#0:
+; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 8, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 undef>
+
+ ret <8 x i16> %shuffle
+}