ARMFrameLowering::hasReservedCallFrame is already checking for variable
sized objects, so there's no point in checking it twice.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153109
91177308-0d34-0410-b5e6-
96231b3b80d8
// When outgoing call frames are so large that we adjust the stack pointer
// around the call, we can no longer use the stack pointer to reach the
// emergency spill slot.
- if (needsStackRealignment(MF) && (MFI->hasVarSizedObjects() ||
- !TFI->hasReservedCallFrame(MF)))
+ if (needsStackRealignment(MF) && !TFI->hasReservedCallFrame(MF))
return true;
// Thumb has trouble with negative offsets from the FP. Thumb2 has a limited
// SP can move around if there are allocas. We may also lose track of SP
// when emergency spilling inside a non-reserved call frame setup.
- bool hasMovingSP = MFI->hasVarSizedObjects() || !hasReservedCallFrame(MF);
+ bool hasMovingSP = !hasReservedCallFrame(MF);
// When dynamically realigning the stack, use the frame pointer for
// parameters, and the stack/base pointer for locals.