of ".X", we should change the load into a lve*x instruction, instead of doing
a load/store/lve*x sequence.
+===-------------------------------------------------------------------------===
+
+We generate ugly code for this:
+
+void func(unsigned int *ret, float dx, float dy, float dz, float dw) {
+ unsigned code = 0;
+ if(dx < -dw) code |= 1;
+ if(dx > dw) code |= 2;
+ if(dy < -dw) code |= 4;
+ if(dy > dw) code |= 8;
+ if(dz < -dw) code |= 16;
+ if(dz > dw) code |= 32;
+ *ret = code;
+}
+