const Constant *V2) const = 0;
virtual Constant *mul(const Constant *V1,
const Constant *V2) const = 0;
+ virtual Constant *div(const Constant *V1,
+ const Constant *V2) const = 0;
virtual ConstantBool *lessthan(const Constant *V1,
const Constant *V2) const = 0;
return ConstRules::get(V1)->mul(&V1, &V2);
}
+inline Constant *operator/(const Constant &V1, const Constant &V2) {
+ assert(V1.getType() == V2.getType() && "Constant types must be identical!");
+ return ConstRules::get(V1)->div(&V1, &V2);
+}
+
inline ConstantBool *operator<(const Constant &V1,
const Constant &V2) {
assert(V1.getType() == V2.getType() && "Constant types must be identical!");
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
+ case Instruction::Mul: return *V1 * *V2;
+ case Instruction::Div: return *V1 / *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
const Constant *V2) const {
return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
}
+ virtual Constant *div(const Constant *V1,
+ const Constant *V2) const {
+ return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2);
+ }
virtual ConstantBool *lessthan(const Constant *V1,
const Constant *V2) const {
inline static Constant *Mul(const ArgType *V1, const ArgType *V2) {
return 0;
}
+ inline static Constant *Div(const ArgType *V1, const ArgType *V2) {
+ return 0;
+ }
inline static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
return 0;
}
return ConstantClass::get(*Ty, Result);
}
+ inline static Constant *Div(const ConstantClass *V1,
+ const ConstantClass *V2) {
+ BuiltinType Result = (BuiltinType)V1->getValue() /
+ (BuiltinType)V2->getValue();
+ return ConstantClass::get(*Ty, Result);
+ }
+
inline static ConstantBool *LessThan(const ConstantClass *V1,
const ConstantClass *V2) {
bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
const Constant *V2) const = 0;
virtual Constant *mul(const Constant *V1,
const Constant *V2) const = 0;
+ virtual Constant *div(const Constant *V1,
+ const Constant *V2) const = 0;
virtual ConstantBool *lessthan(const Constant *V1,
const Constant *V2) const = 0;
return ConstRules::get(V1)->mul(&V1, &V2);
}
+inline Constant *operator/(const Constant &V1, const Constant &V2) {
+ assert(V1.getType() == V2.getType() && "Constant types must be identical!");
+ return ConstRules::get(V1)->div(&V1, &V2);
+}
+
inline ConstantBool *operator<(const Constant &V1,
const Constant &V2) {
assert(V1.getType() == V2.getType() && "Constant types must be identical!");
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
+ case Instruction::Mul: return *V1 * *V2;
+ case Instruction::Div: return *V1 / *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
const Constant *V2) const = 0;
virtual Constant *mul(const Constant *V1,
const Constant *V2) const = 0;
+ virtual Constant *div(const Constant *V1,
+ const Constant *V2) const = 0;
virtual ConstantBool *lessthan(const Constant *V1,
const Constant *V2) const = 0;
return ConstRules::get(V1)->mul(&V1, &V2);
}
+inline Constant *operator/(const Constant &V1, const Constant &V2) {
+ assert(V1.getType() == V2.getType() && "Constant types must be identical!");
+ return ConstRules::get(V1)->div(&V1, &V2);
+}
+
inline ConstantBool *operator<(const Constant &V1,
const Constant &V2) {
assert(V1.getType() == V2.getType() && "Constant types must be identical!");
switch (Opcode) {
case Instruction::Add: return *V1 + *V2;
case Instruction::Sub: return *V1 - *V2;
+ case Instruction::Mul: return *V1 * *V2;
+ case Instruction::Div: return *V1 / *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;