std::string Error;
const Target *TheTarget = TargetRegistry::lookupTarget(ArchName, TheTriple,
Error);
- if (!TheTarget) {
- errs() << ToolName << ": " << Error;
- return nullptr;
- }
+ if (!TheTarget)
+ report_fatal_error("can't find target: " + Error);
// Update the triple name and return the found target.
TripleName = TheTriple.getTriple();
static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
const Target *TheTarget = getTarget(Obj);
- // getTarget() will have already issued a diagnostic if necessary, so
- // just bail here if it failed.
- if (!TheTarget)
- return;
// Package up features to be passed to target/subtarget
std::string FeaturesStr;