For use with deadlock detection
* @see Thread::pending */
void set_pending(ModelAction *act) { pending = act; }
+ Thread * waiting_on() const;
+
/**
* Remove one ModelAction from the waiting list
* @return The ModelAction that was removed from the waiting list
#include <string.h>
#include <threads.h>
+#include <mutex>
#include "common.h"
#include "threads-model.h"
#include "action.h"
ASSERT(s == THREAD_COMPLETED || state != THREAD_COMPLETED);
state = s;
}
+
+/**
+ * Get the Thread that this Thread is waiting on
+ * @return The thread we are waiting on, if any; otherwise NULL
+ */
+Thread * Thread::waiting_on() const
+{
+ if (!pending)
+ return NULL;
+
+ if (pending->get_type() == THREAD_JOIN)
+ return pending->get_thread_operand();
+ else if (pending->is_lock())
+ return (Thread *)pending->get_mutex()->get_state()->locked;
+ return NULL;
+}