MachineVerifier::visitMachineBasicBlockBefore(const MachineBasicBlock *MBB) {
const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
+ // Count the number of landing pad successors.
+ unsigned LandingPadSuccs = 0;
+ for (MachineBasicBlock::const_succ_iterator I = MBB->succ_begin(),
+ E = MBB->succ_end(); I != E; ++I)
+ LandingPadSuccs += (*I)->isLandingPad();
+ if (LandingPadSuccs > 1)
+ report("MBB has more than one landing pad successor", MBB);
+
// Call AnalyzeBranch. If it succeeds, there several more conditions to check.
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
// It's possible that the block legitimately ends with a noreturn
// call or an unreachable, in which case it won't actually fall
// out the bottom of the function.
- } else if (MBB->succ_empty()) {
+ } else if (MBB->succ_size() == LandingPadSuccs) {
// It's possible that the block legitimately ends with a noreturn
// call or an unreachable, in which case it won't actuall fall
// out of the block.
- } else if (MBB->succ_size() != 1) {
+ } else if (MBB->succ_size() != 1+LandingPadSuccs) {
report("MBB exits via unconditional fall-through but doesn't have "
"exactly one CFG successor!", MBB);
- } else if (MBB->succ_begin()[0] != MBBI) {
+ } else if (!MBB->isSuccessor(MBBI)) {
report("MBB exits via unconditional fall-through but its successor "
"differs from its CFG successor!", MBB);
}
}
} else if (TBB && !FBB && Cond.empty()) {
// Block unconditionally branches somewhere.
- if (MBB->succ_size() != 1) {
+ if (MBB->succ_size() != 1+LandingPadSuccs) {
report("MBB exits via unconditional branch but doesn't have "
"exactly one CFG successor!", MBB);
- } else if (MBB->succ_begin()[0] != TBB) {
+ } else if (!MBB->isSuccessor(TBB)) {
report("MBB exits via unconditional branch but the CFG "
"successor doesn't match the actual successor!", MBB);
}