// not as complete as it could be.
if (const SCEVUnknown *LU = dyn_cast<SCEVUnknown>(LHS)) {
const SCEVUnknown *RU = cast<SCEVUnknown>(RHS);
+ const Value *LV = LU->getValue(), *RV = RU->getValue();
// Order pointer values after integer values. This helps SCEVExpander
// form GEPs.
- bool LIsPointer = LU->getType()->isPointerTy(),
- RIsPointer = RU->getType()->isPointerTy();
+ bool LIsPointer = LV->getType()->isPointerTy(),
+ RIsPointer = RV->getType()->isPointerTy();
if (LIsPointer != RIsPointer)
return RIsPointer;
// Compare getValueID values.
- unsigned LID = LU->getValue()->getValueID(),
- RID = RU->getValue()->getValueID();
+ unsigned LID = LV->getValueID(),
+ RID = RV->getValueID();
if (LID != RID)
return LID < RID;
// Sort arguments by their position.
- if (const Argument *LA = dyn_cast<Argument>(LU->getValue())) {
- const Argument *RA = cast<Argument>(RU->getValue());
+ if (const Argument *LA = dyn_cast<Argument>(LV)) {
+ const Argument *RA = cast<Argument>(RV);
return LA->getArgNo() < RA->getArgNo();
}
// For instructions, compare their loop depth, and their opcode.
// This is pretty loose.
- if (const Instruction *LV = dyn_cast<Instruction>(LU->getValue())) {
- const Instruction *RV = cast<Instruction>(RU->getValue());
+ if (const Instruction *LInst = dyn_cast<Instruction>(LV)) {
+ const Instruction *RInst = cast<Instruction>(RV);
// Compare loop depths.
- unsigned LDepth = LI->getLoopDepth(LV->getParent()),
- RDepth = LI->getLoopDepth(RV->getParent());
- if (LDepth != RDepth)
- return LDepth < RDepth;
+ const BasicBlock *LParent = LInst->getParent(),
+ *RParent = RInst->getParent();
+ if (LParent != RParent) {
+ unsigned LDepth = LI->getLoopDepth(LParent),
+ RDepth = LI->getLoopDepth(RParent);
+ if (LDepth != RDepth)
+ return LDepth < RDepth;
+ }
// Compare the number of operands.
- unsigned LNumOps = LV->getNumOperands(),
- RNumOps = RV->getNumOperands();
+ unsigned LNumOps = LInst->getNumOperands(),
+ RNumOps = RInst->getNumOperands();
if (LNumOps != RNumOps)
return LNumOps < RNumOps;
}
// Compare addrec loop depths.
if (const SCEVAddRecExpr *LA = dyn_cast<SCEVAddRecExpr>(LHS)) {
const SCEVAddRecExpr *RA = cast<SCEVAddRecExpr>(RHS);
- unsigned LDepth = LA->getLoop()->getLoopDepth(),
- RDepth = RA->getLoop()->getLoopDepth();
- if (LDepth != RDepth)
- return LDepth < RDepth;
+ const Loop *LLoop = LA->getLoop(), *RLoop = RA->getLoop();
+ if (LLoop != RLoop) {
+ unsigned LDepth = LLoop->getLoopDepth(),
+ RDepth = RLoop->getLoopDepth();
+ if (LDepth != RDepth)
+ return LDepth < RDepth;
+ }
}
// Lexicographically compare n-ary expressions.