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drm/i915: Wait for the bo if a display flip is pipelined on the other ring
author
Chris Wilson
<chris@chris-wilson.co.uk>
Mon, 6 Dec 2010 14:36:27 +0000
(14:36 +0000)
committer
Chris Wilson
<chris@chris-wilson.co.uk>
Mon, 6 Dec 2010 14:37:27 +0000
(14:37 +0000)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
drivers/gpu/drm/i915/i915_gem.c
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diff --git
a/drivers/gpu/drm/i915/i915_gem.c
b/drivers/gpu/drm/i915/i915_gem.c
index e7733333767d4383af06d1ca4c9c718c2aeb456b..b57ce033e42a1caaa4852d0d4b74b8d667e9a61f 100644
(file)
--- a/
drivers/gpu/drm/i915/i915_gem.c
+++ b/
drivers/gpu/drm/i915/i915_gem.c
@@
-2926,7
+2926,7
@@
i915_gem_object_set_to_display_plane(struct drm_i915_gem_object *obj,
i915_gem_object_flush_gpu_write_domain(obj);
/* Currently, we are always called from an non-interruptible context. */
- if (
!pipelined
) {
+ if (
pipelined != obj->ring
) {
ret = i915_gem_object_wait_rendering(obj, false);
if (ret)
return ret;