drm/edid: parse the list of additional 3D modes
authorThomas Wood <thomas.wood@intel.com>
Fri, 29 Nov 2013 18:18:58 +0000 (18:18 +0000)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Mon, 20 Jan 2014 16:43:55 +0000 (17:43 +0100)
Parse 2D_VIC_order_X and 3D_Structure_X from the list at the end of the
HDMI Vendor Specific Data Block.

v2: Use an offset value depending on 3D_Multi_present and add
    detail_present. (Ville Syrjälä)
v3: Make sure the list is parsed even if 3D_Structure_ALL/MASK is not
    present. (Ville Syrjälä)
    Fix one length check and remove another. (Ville Syrjälä)

Signed-off-by: Thomas Wood <thomas.wood@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_edid.c

index 2e678f1540ae1bba2fae0e7fe170d38dbdb4d867..af62ba051501e663bec61e70189c44fb7aec0f5c 100644 (file)
@@ -2739,7 +2739,7 @@ static int
 do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len,
                   const u8 *video_db, u8 video_len)
 {
-       int modes = 0, offset = 0, i, multi_present = 0;
+       int modes = 0, offset = 0, i, multi_present = 0, multi_len;
        u8 vic_len, hdmi_3d_len = 0;
        u16 mask;
        u16 structure_all;
@@ -2785,32 +2785,84 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len,
        }
        offset += 1 + vic_len;
 
-       if (!(multi_present == 1 || multi_present == 2))
-               goto out;
+       if (multi_present == 1)
+               multi_len = 2;
+       else if (multi_present == 2)
+               multi_len = 4;
+       else
+               multi_len = 0;
 
-       if ((multi_present == 1 && len < (9 + offset)) ||
-           (multi_present == 2 && len < (11 + offset)))
+       if (len < (8 + offset + hdmi_3d_len - 1))
                goto out;
 
-       if ((multi_present == 1 && hdmi_3d_len < 2) ||
-           (multi_present == 2 && hdmi_3d_len < 4))
+       if (hdmi_3d_len < multi_len)
                goto out;
 
-       /* 3D_Structure_ALL */
-       structure_all = (db[8 + offset] << 8) | db[9 + offset];
+       if (multi_present == 1 || multi_present == 2) {
+               /* 3D_Structure_ALL */
+               structure_all = (db[8 + offset] << 8) | db[9 + offset];
 
-       /* check if 3D_MASK is present */
-       if (multi_present == 2)
-               mask = (db[10 + offset] << 8) | db[11 + offset];
-       else
-               mask = 0xffff;
-
-       for (i = 0; i < 16; i++) {
-               if (mask & (1 << i))
-                       modes += add_3d_struct_modes(connector,
-                                                    structure_all,
-                                                    video_db,
-                                                    video_len, i);
+               /* check if 3D_MASK is present */
+               if (multi_present == 2)
+                       mask = (db[10 + offset] << 8) | db[11 + offset];
+               else
+                       mask = 0xffff;
+
+               for (i = 0; i < 16; i++) {
+                       if (mask & (1 << i))
+                               modes += add_3d_struct_modes(connector,
+                                               structure_all,
+                                               video_db,
+                                               video_len, i);
+               }
+       }
+
+       offset += multi_len;
+
+       for (i = 0; i < (hdmi_3d_len - multi_len); i++) {
+               int vic_index;
+               struct drm_display_mode *newmode = NULL;
+               unsigned int newflag = 0;
+               bool detail_present;
+
+               detail_present = ((db[8 + offset + i] & 0x0f) > 7);
+
+               if (detail_present && (i + 1 == hdmi_3d_len - multi_len))
+                       break;
+
+               /* 2D_VIC_order_X */
+               vic_index = db[8 + offset + i] >> 4;
+
+               /* 3D_Structure_X */
+               switch (db[8 + offset + i] & 0x0f) {
+               case 0:
+                       newflag = DRM_MODE_FLAG_3D_FRAME_PACKING;
+                       break;
+               case 6:
+                       newflag = DRM_MODE_FLAG_3D_TOP_AND_BOTTOM;
+                       break;
+               case 8:
+                       /* 3D_Detail_X */
+                       if ((db[9 + offset + i] >> 4) == 1)
+                               newflag = DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF;
+                       break;
+               }
+
+               if (newflag != 0) {
+                       newmode = drm_display_mode_from_vic_index(connector,
+                                                                 video_db,
+                                                                 video_len,
+                                                                 vic_index);
+
+                       if (newmode) {
+                               newmode->flags |= newflag;
+                               drm_mode_probed_add(connector, newmode);
+                               modes++;
+                       }
+               }
+
+               if (detail_present)
+                       i++;
        }
 
 out: