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[dsymutil] MSVC does generate move constructors, but it should accept to default...
author
Frederic Riss
<friss@apple.com>
Thu, 5 Mar 2015 05:17:06 +0000
(
05:17
+0000)
committer
Frederic Riss
<friss@apple.com>
Thu, 5 Mar 2015 05:17:06 +0000
(
05:17
+0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231350
91177308
-0d34-0410-b5e6-
96231b3b80d8
tools/dsymutil/DwarfLinker.cpp
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diff --git
a/tools/dsymutil/DwarfLinker.cpp
b/tools/dsymutil/DwarfLinker.cpp
index 628643ce7b362202111260b2e7285187575e5c78..e54f6bc61c55a6040cc726f6433f7fa9e2d8827c 100644
(file)
--- a/
tools/dsymutil/DwarfLinker.cpp
+++ b/
tools/dsymutil/DwarfLinker.cpp
@@
-65,10
+65,7
@@
public:
}
// Workaround MSVC not supporting implicit move ops
- CompileUnit(CompileUnit &&RHS)
- : OrigUnit(RHS.OrigUnit), Info(std::move(RHS.Info)),
- CUDie(std::move(RHS.CUDie)), StartOffset(RHS.StartOffset),
- NextUnitOffset(RHS.NextUnitOffset) {}
+ CompileUnit(CompileUnit &&RHS) = default;
DWARFUnit &getOrigUnit() const { return OrigUnit; }