unsigned AsmVariant,
const char *ExtraCode);
+ /// getSectionForFunction - Return the section that we should emit the
+ /// specified function body into. This defaults to 'TextSection'. This
+ /// should most likely be overridden by the target to put linkonce/weak
+ /// functions into special sections.
+ virtual std::string getSectionForFunction(const Function &F) const;
+
/// SetupMachineFunction - This should be called when a new MachineFunction
/// is being processed from runOnMachineFunction.
void SetupMachineFunction(MachineFunction &MF);
TargetAsmInfo();
virtual ~TargetAsmInfo();
- /// getSectionForFunction - Return the section that we should emit the
- /// specified function body into. This defaults to 'TextSection'. This
- /// should most likely be overridden by the target to put linkonce/weak
- /// functions into special sections.
- virtual const char *getSectionForFunction(const Function &F) const {
- return TextSection;
- }
-
//
// Accessors.
//