/// @brief Remove a named value from the symbol table.
void remove(Value* Val);
- /// This method removes a named type from the symbol table. The
- /// name of the type is extracted from \p T and used to look up
- /// the Type in the type map. If the Type is not in the symbol
- /// table, this method silently ignores the request.
- /// @brief Remove a named type from the symbol table.
- void remove(const Type* Typ);
-
/// Remove a type at the specified position in the symbol table.
/// @returns the removed Type.
- inline Type* remove(type_iterator TI) {
- return removeEntry(TI);
- }
+ Type* remove(type_iterator TI);
/// changeName - Given a value with a non-empty name, remove its existing
/// entry from the symbol table and insert a new one for Name. This is
/// @returns the removed Value.
Value* removeEntry(plane_iterator Plane, value_iterator Entry);
- /// Remove a specific type from the SymbolTable.
- /// @returns the removed Type.
- Type* removeEntry(type_iterator Entry);
-
/// This function is called when one of the types in the type plane
/// is refined.
virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);