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Use the existing DebugLoc.
author
Eric Christopher
<echristo@apple.com>
Tue, 2 Oct 2012 21:16:55 +0000
(21:16 +0000)
committer
Eric Christopher
<echristo@apple.com>
Tue, 2 Oct 2012 21:16:55 +0000
(21:16 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165051
91177308
-0d34-0410-b5e6-
96231b3b80d8
lib/Target/X86/X86FrameLowering.cpp
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diff --git
a/lib/Target/X86/X86FrameLowering.cpp
b/lib/Target/X86/X86FrameLowering.cpp
index 34a1b1fa71cd8e1e3cdb9ae220b2317917ccf8bd..11745ec35359b9b5f9eacc3bfb4c1de3fa70cf4d 100644
(file)
--- a/
lib/Target/X86/X86FrameLowering.cpp
+++ b/
lib/Target/X86/X86FrameLowering.cpp
@@
-924,7
+924,7
@@
void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
}
} else if (NumBytes)
emitSPUpdate(MBB, MBBI, StackPtr, -(int64_t)NumBytes, Is64Bit,
- UseLEA, TII, *RegInfo,
MBB.findDebugLoc(MBBI)
);
+ UseLEA, TII, *RegInfo,
DL
);
// If we need a base pointer, set it up here. It's whatever the value
// of the stack pointer is at this point. Any variable size objects