else if (abs(NumBytes) & ~0xffffff) {
// Generically, we have to materialize the offset into a temporary register
// and subtract it. There are a couple of ways this could be done, for now
- // we'll go for a literal-pool load.
- MachineFunction &MF = *MBB.getParent();
- MachineConstantPool *MCP = MF.getConstantPool();
- const Constant *C
- = ConstantInt::get(Type::getInt64Ty(MF.getFunction()->getContext()),
- abs(NumBytes));
- unsigned CPI = MCP->getConstantPoolIndex(C, 8);
-
- // LDR xTMP, .LITPOOL
- BuildMI(MBB, MBBI, dl, TII.get(AArch64::LDRx_lit), ScratchReg)
- .addConstantPoolIndex(CPI)
- .setMIFlag(MIFlags);
+ // we'll use a movz/movk or movn/movk sequence.
+ uint64_t Bits = static_cast<uint64_t>(abs(NumBytes));
+ BuildMI(MBB, MBBI, dl, TII.get(AArch64::MOVZxii), ScratchReg)
+ .addImm(0xffff & Bits).addImm(0)
+ .setMIFlags(MIFlags);
+
+ Bits >>= 16;
+ if (Bits & 0xffff) {
+ BuildMI(MBB, MBBI, dl, TII.get(AArch64::MOVKxii), ScratchReg)
+ .addReg(ScratchReg)
+ .addImm(0xffff & Bits).addImm(1)
+ .setMIFlags(MIFlags);
+ }
+
+ Bits >>= 16;
+ if (Bits & 0xffff) {
+ BuildMI(MBB, MBBI, dl, TII.get(AArch64::MOVKxii), ScratchReg)
+ .addReg(ScratchReg)
+ .addImm(0xffff & Bits).addImm(2)
+ .setMIFlags(MIFlags);
+ }
+
+ Bits >>= 16;
+ if (Bits & 0xffff) {
+ BuildMI(MBB, MBBI, dl, TII.get(AArch64::MOVKxii), ScratchReg)
+ .addReg(ScratchReg)
+ .addImm(0xffff & Bits).addImm(3)
+ .setMIFlags(MIFlags);
+ }
// ADD DST, SRC, xTMP (, lsl #0)
unsigned AddOp = NumBytes > 0 ? AArch64::ADDxxx_uxtx : AArch64::SUBxxx_uxtx;
%var3 = alloca i8, i32 20000000
; CHECK: sub sp, sp, #496
; CHECK: str x30, [sp, #488]
-; CHECK: ldr [[FRAMEOFFSET:x[0-9]+]], [[FRAMEOFFSET_CPI:.LCPI0_[0-9]+]]
-; CHECK: sub sp, sp, [[FRAMEOFFSET]]
-
-; CHECK: ldr [[VAR1OFFSET:x[0-9]+]], [[VAR1LOC_CPI:.LCPI0_[0-9]+]]
+ ; Total adjust is 39999536
+; CHECK: movz [[SUBCONST:x[0-9]+]], #22576
+; CHECK: movk [[SUBCONST]], #610, lsl #16
+; CHECK: sub sp, sp, [[SUBCONST]]
+
+ ; Total offset is 20000024
+; CHECK: movz [[VAR1OFFSET:x[0-9]+]], #11544
+; CHECK: movk [[VAR1OFFSET]], #305, lsl #16
; CHECK: add {{x[0-9]+}}, sp, [[VAR1OFFSET]]
store volatile i8* %var1, i8** @addr
%var1plus2 = getelementptr i8* %var1, i32 2
store volatile i8* %var1plus2, i8** @addr
-; CHECK: ldr [[VAR2OFFSET:x[0-9]+]], [[VAR2LOC_CPI:.LCPI0_[0-9]+]]
+; CHECK: movz [[VAR2OFFSET:x[0-9]+]], #11528
+; CHECK: movk [[VAR2OFFSET]], #305, lsl #16
; CHECK: add {{x[0-9]+}}, sp, [[VAR2OFFSET]]
store volatile i8* %var2, i8** @addr
%var3plus2 = getelementptr i8* %var3, i32 2
store volatile i8* %var3plus2, i8** @addr
-; CHECK: ldr [[FRAMEOFFSET:x[0-9]+]], [[FRAMEOFFSET_CPI]]
-; CHECK: add sp, sp, [[FRAMEOFFSET]]
+; CHECK: movz [[ADDCONST:x[0-9]+]], #22576
+; CHECK: movk [[ADDCONST]], #610, lsl #16
+; CHECK: add sp, sp, [[ADDCONST]]
ret void
-
-; CHECK: [[FRAMEOFFSET_CPI]]:
-; CHECK-NEXT: 39999536
-
-; CHECK: [[VAR1LOC_CPI]]:
-; CHECK-NEXT: 20000024
-
-; CHECK: [[VAR2LOC_CPI]]:
-; CHECK-NEXT: 20000008
}
define void @test_mediumframe() {
; CHECK-NEXT: stp x19, x20, [sp,
; Make sure we don't trash an argument register
-; CHECK-NOT: ldr {{x[0-7]}}, .LCPI1
+; CHECK-NOT: movz {{x[0-7],}}
; CHECK: sub sp, sp,
-; CHECK-NOT: ldr {{x[0-7]}}, .LCPI1
+; CHECK-NOT: movz {{x[0-7],}}
; CHECK: bl use_addr
call void @use_addr(i8* %var)