: Session(Session),
CompileLayer(ObjectLayer, SimpleCompiler(Session.getTarget())),
LazyEmitLayer(CompileLayer),
- CompileCallbacks(LazyEmitLayer, CCMgrMemMgr, Session.getLLVMContext(),
- reinterpret_cast<uintptr_t>(EarthShatteringKaboom),
- 64) {}
+ CompileCallbacks(reinterpret_cast<uintptr_t>(EarthShatteringKaboom)) {}
std::string mangle(const std::string &Name) {
std::string MangledName;
// the function. The resulting CallbackInfo type will let us set the
// compile and update actions for the callback, and get a pointer to
// the jit trampoline that we need to call to trigger those actions.
- auto CallbackInfo =
- CompileCallbacks.getCompileCallback(F->getContext());
+ auto CallbackInfo = CompileCallbacks.getCompileCallback();
// Step 3) Create a stub that will indirectly call the body of this
// function once it is compiled. Initially, set the function
std::map<std::string, std::unique_ptr<FunctionAST>> FunctionDefs;
- JITCompileCallbackManager<LazyEmitLayerT, OrcX86_64> CompileCallbacks;
+ JITCompileCallbackManager<OrcX86_64> CompileCallbacks;
};
static void HandleDefinition(SessionContext &S, KaleidoscopeJIT &J) {