extractedFunctionsApp2.write("//Global Object for functions in subscribe method!\n")
extractedFunctionsApp2.write("def %s = this.&" % NameofFunc)
extractedFunctionsApp2.write("%s\n" % NameofFunc)
-
++
#Check subscribed events
if (Temp == "subscribe"):
counter = 0
AnalyzePhysicalInteraction(app1Capabilities, app2Capabilities)
AnalyzePhysicalInteraction(app2Capabilities, app1Capabilities)
-
+
+def AnalyzeCapabilities(Temp, appName):
+ #Illuminance related
+ if (Temp == "capability.switch" or
+ Temp == "capability.switchLevel" or
+ Temp == "capability.illuminanceMeasurement" or
+ #Motion related
+ Temp == "capability.motionSensor" or
+ #Water related
+ Temp == "capability.valve" or
+ Temp == "capability.waterSensor" or
+ #Sound related
+ Temp == "capability.musicPlayer" or
+ Temp == "capability.alarm" or
+ Temp == "capability.speechSynthesis" or
+ Temp == "capability.soundSensor"):
+ if (appName == "App1"):
+ app1Capabilities.append(Temp)
+ else:
+ app2Capabilities.append(Temp)
+
+def AnalyzePhysicalInteraction(app1Capab, app2Capab):
+ #Light
+ if ("capability.illuminanceMeasurement" in app1Capab) and ("capability.switch" in app2Capab or
+ "capability.switchLevel" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (light) detected between App1 and App2!\n")
+ #Motion
+ if ("capability.motionSensor" in app1Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (motion) detected between App1 and App2!\n")
+ #Water
+ if ("capability.waterSensor" in app1Capab) and ("capability.valve" in app2Capab or
+ "capability.switch" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (water) detected between App1 and App2!\n")
+ #Sound
+ if ("capability.soundSensor" in app1Capab) and ("capability.musicPlayer" in app2Capab or
+ "capability.alarm" in app2Capab or "capability.speechSynthesis" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (sound) detected between App1 and App2!\n")
+
+def ExtractEvents(extractedEvents):
+ global eventMap
+ extractedEvents.write("Random random = new Random(42)\n")
+ extractedEvents.write("counter = 1000\n")
+ extractedEvents.write("while(counter > 0) {\n")
+ extractedEvents.write("\tdef eventNumber = random.nextInt(%d)\n" % (len(eventMap) - 1))
+ extractedEvents.write("\tswitch(eventNumber) {\n")
+ eventCounter = 0;
+ for i in range(len(eventMap)):
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ if eventMap[i] == "lock":
+ event = open("eventSimulator/lockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "unlock":
+ event = open("eventSimulator/unlockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.open":
+ event = open("eventSimulator/contactOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.closed":
+ event = open("eventSimulator/contactClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.on":
+ event = open("eventSimulator/switchOnEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.off":
+ event = open("eventSimulator/switchOffEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "nfcTouch":
+ event = open("eventSimulator/nfcTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "Touched":
+ event = open("eventSimulator/appTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "button":
+ #Write two events subsequently
+ event = open("eventSimulator/buttonPushedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/buttonHeldEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "presence":
+ #Write two events subsequently
+ event = open("eventSimulator/presencePresentEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/presenceLeftEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "doorState":
+ #Write two events subsequently
+ event = open("eventSimulator/doorOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/doorClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ eventCounter = eventCounter + 1
+
+ ###TODO: Add more events later
+ extractedEvents.write("\n\t\t\tbreak\n")
+ extractedEvents.write("\t}\n")
+ extractedEvents.write("\tcounter--\n")
+ extractedEvents.write("}\n")
-
+
+ def AnalyzeCapabilities(Temp, appName):
+ #Illuminance related
+ if (Temp == "capability.switch" or
+ Temp == "capability.switchLevel" or
+ Temp == "capability.illuminanceMeasurement" or
+ #Motion related
+ Temp == "capability.motionSensor" or
+ #Water related
+ Temp == "capability.valve" or
+ Temp == "capability.waterSensor" or
+ #Sound related
+ Temp == "capability.musicPlayer" or
+ Temp == "capability.alarm" or
+ Temp == "capability.speechSynthesis" or
+ Temp == "capability.soundSensor"):
+ if (appName == "App1"):
+ app1Capabilities.append(Temp)
+ else:
+ app2Capabilities.append(Temp)
+
+ def AnalyzePhysicalInteraction(app1Capab, app2Capab):
+ #Light
+ if ("capability.illuminanceMeasurement" in app1Capab) and ("capability.switch" in app2Capab or
+ "capability.switchLevel" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (light) detected between App1 and App2!\n")
+ #Motion
+ if ("capability.motionSensor" in app1Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (motion) detected between App1 and App2!\n")
+ #Water
+ if ("capability.waterSensor" in app1Capab) and ("capability.valve" in app2Capab or
+ "capability.switch" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (water) detected between App1 and App2!\n")
+ #Sound
+ if ("capability.soundSensor" in app1Capab) and ("capability.musicPlayer" in app2Capab or
+ "capability.alarm" in app2Capab or "capability.speechSynthesis" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (sound) detected between App1 and App2!\n")
+
+ def ExtractEvents(extractedEvents):
+ global eventMap
+ extractedEvents.write("Random random = new Random(42)\n")
+ extractedEvents.write("counter = 1000\n")
+ extractedEvents.write("while(counter > 0) {\n")
+ extractedEvents.write("\tdef eventNumber = random.nextInt(%d)\n" % (len(eventMap) - 1))
+ extractedEvents.write("\tswitch(eventNumber) {\n")
+ eventCounter = 0;
+ for i in range(len(eventMap)):
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ if eventMap[i] == "lock":
+ event = open("eventSimulator/lockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "unlock":
+ event = open("eventSimulator/unlockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.open":
+ event = open("eventSimulator/contactOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.closed":
+ event = open("eventSimulator/contactClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.on":
+ event = open("eventSimulator/switchOnEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.off":
+ event = open("eventSimulator/switchOffEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "nfcTouch":
+ event = open("eventSimulator/nfcTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "Touched":
+ event = open("eventSimulator/appTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "button":
+ #Write two events subsequently
+ event = open("eventSimulator/buttonPushedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/buttonHeldEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "presence":
+ #Write two events subsequently
+ event = open("eventSimulator/presencePresentEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/presenceLeftEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "doorState":
+ #Write two events subsequently
+ event = open("eventSimulator/doorOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/doorClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ eventCounter = eventCounter + 1
+
+ ###TODO: Add more events later
+ extractedEvents.write("\n\t\t\tbreak\n")
+ extractedEvents.write("\t}\n")
+ extractedEvents.write("\tcounter--\n")
+ extractedEvents.write("}\n")
+
#Extract objects to call functions from App1
F1 = open("Extractor/App1/App1.groovy", "r")
extractedFunctionsApp1 = open("Extractor/App1/extractedFunctionsApp1.groovy", "w+")
--- /dev/null
- def events = [1,2,3,4,5,6,7]
- def list = events.permutations()
- int count = Verify.getInt(0,list.size()-1)
- println "COUNT: " + count
++Random random = new Random(42)
++counter = 1000
++while(counter > 0) {
++ def eventNumber = random.nextInt(1)
++ switch(eventNumber) {
++ case 0:
++ appObject.setValue([name: "Touched", value: "Touched", deviceId: 0, descriptionText: "",
++ displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
+
- list[count].each {
- switch(it) {
- case 1:
- appObject.setValue([name: "Touched", value: "Touched", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println "1"
- break
- case 2:
- lockObject.setValue([name: "lock0", value: "locked", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 2"
+ break
- case 3:
- lockObject.setValue([name: "lock0", value: "unlocked", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 3"
- break
- case 4:
- contactObject.setValue([name: "contact0", value: "open", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 4"
- break
- case 5:
- contactObject.setValue([name: "contact0", value: "closed", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 5"
- break
- case 6:
- switchObject.setValue([name: "switch0", value: "on", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 6"
- break
- case 7:
- switchObject.setValue([name: "switch0", value: "off", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 7"
- default:
- break
- }
++ case 1:
++ appObject.setValue([name: "nfcTouch", value: "Touched", deviceId: 0, descriptionText: "",
++ displayed: true, linkText: "", isStateChange: false, unit: "", data: [value: "Touched"]])
++
++ break
++ }
++ counter--
+}
app1.installed()
app2.installed()
- appObject.setValue([name: "Touched", value: "touched", deviceId: "touchedSensorID0", descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])
-def events = [1,2,3,4,5,6,7]
-def list = events.permutations()
-int count = Verify.getInt(0,list.size()-1)
-println "COUNT: " + count
-
-list[count].each {
- switch(it) {
- case 1:
- appObject.setValue([name: "Touched", value: "Touched", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println "1"
- break
- case 2:
- lockObject.setValue([name: "lock0", value: "locked", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 2"
- break
- case 3:
- lockObject.setValue([name: "lock0", value: "unlocked", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 3"
- break
- case 4:
- contactObject.setValue([name: "contact0", value: "open", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 4"
- break
- case 5:
- contactObject.setValue([name: "contact0", value: "closed", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 5"
- break
- case 6:
- switchObject.setValue([name: "switch0", value: "on", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 6"
- break
- case 7:
- switchObject.setValue([name: "switch0", value: "off", deviceId: 0, descriptionText: "",
- displayed: true, linkText: "", isStateChange: false, unit: "", data: []])
- println " 7"
- default:
- break
- }
-}
+appObject.setValue([name: "nfcTouch", value: "touched", deviceId: "nfcSensorID0", descriptionText: "",
+displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])
++appObject.setValue([name: "Touched", value: "touched", deviceId: "touchedSensorID0", descriptionText: "",
++displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])
+locationObject.setValue([name: "Location", value: "away", deviceId: "locationID0", descriptionText: "",
+displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])
+locationObject.setValue([name: "Location", value: "home", deviceId: "locationID0", descriptionText: "",
+displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])
+locationObject.setValue([name: "Location", value: "night", deviceId: "locationID0", descriptionText: "",
+displayed: true, linkText: "", isStateChange: false, unit: "", data: [info: "info"]])