return X86::isUNPCKL_v_undef_Mask(N);
}]>;
+def UNPCKH_v_undef_shuffle_mask : PatLeaf<(build_vector), [{
+ return X86::isUNPCKH_v_undef_Mask(N);
+}]>;
+
def PSHUFD_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isPSHUFDMask(N);
}], SHUFFLE_get_shuf_imm>;
(PUNPCKLDQrr VR128:$src, VR128:$src)>, Requires<[HasSSE1]>;
}
+// vector_shuffle v1, <undef>, <2, 2, 3, 3, ...>
+let AddedComplexity = 10 in {
+def : Pat<(v4f32 (vector_shuffle VR128:$src, (undef),
+ UNPCKH_v_undef_shuffle_mask)),
+ (UNPCKHPSrr VR128:$src, VR128:$src)>, Requires<[HasSSE2]>;
+def : Pat<(v16i8 (vector_shuffle VR128:$src, (undef),
+ UNPCKH_v_undef_shuffle_mask)),
+ (PUNPCKHBWrr VR128:$src, VR128:$src)>, Requires<[HasSSE2]>;
+def : Pat<(v8i16 (vector_shuffle VR128:$src, (undef),
+ UNPCKH_v_undef_shuffle_mask)),
+ (PUNPCKHWDrr VR128:$src, VR128:$src)>, Requires<[HasSSE2]>;
+def : Pat<(v4i32 (vector_shuffle VR128:$src, (undef),
+ UNPCKH_v_undef_shuffle_mask)),
+ (PUNPCKHDQrr VR128:$src, VR128:$src)>, Requires<[HasSSE1]>;
+}
+
let AddedComplexity = 15 in {
// vector_shuffle v1, v2 <0, 1, 4, 5> using MOVLHPS
def : Pat<(v4i32 (vector_shuffle VR128:$src1, VR128:$src2,