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R600: fix loop-address.ll test
author
Vincent Lejeune
<vljn@ovi.com>
Tue, 30 Apr 2013 12:47:56 +0000
(12:47 +0000)
committer
Vincent Lejeune
<vljn@ovi.com>
Tue, 30 Apr 2013 12:47:56 +0000
(12:47 +0000)
Texture cache is now used when shader type is not specified
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180785
91177308
-0d34-0410-b5e6-
96231b3b80d8
test/CodeGen/R600/loop-address.ll
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diff --git
a/test/CodeGen/R600/loop-address.ll
b/test/CodeGen/R600/loop-address.ll
index a3986b23626b9b97fbd354ec041edb679b9c6ca8..dc9295e8e774ae427dc2adb74e221dc55328b13b 100644
(file)
--- a/
test/CodeGen/R600/loop-address.ll
+++ b/
test/CodeGen/R600/loop-address.ll
@@
-1,10
+1,10
@@
;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
-;CHECK:
VT
X
+;CHECK:
TE
X
;CHECK: ALU_PUSH
;CHECK: JUMP @4
;CHECK: ELSE @16
-;CHECK:
VT
X
+;CHECK:
TE
X
;CHECK: LOOP_START_DX10 @15
;CHECK: LOOP_BREAK @14
;CHECK: POP @16