//===----------------------------------------------------------------------===//
#include "llvm/System/DynamicLibrary.h"
+
+// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
+// license and special exception would cause all of LLVM to be placed under
+// the LGPL. This is because the exception applies only when libtool is
+// used, and obviously libtool is not used with Visual Studio. An entirely
+// separate implementation is provided in win32/DynamicLibrary.cpp.
+
+#ifdef _WIN32
+
+#include "win32/DynamicLibrary.cpp"
+
+#else
+
#include "ltdl.h"
#include <cassert>
using namespace llvm;
return lt_dlsym((lt_dlhandle) handle, symbolName);
}
+#endif // _WIN32
\ No newline at end of file
//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
+// This file was developed by Jeff Cohen and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
-// This file provides the Win32 specific implementation of the DynamicLibrary
+// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Win32.h"
+#include <dbghelp.h>
+
+#pragma comment(lib, "dbghelp.lib")
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
-//=== and must not be UNIX code
+//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
+static std::vector<HMODULE> OpenedHandles;
+
+BOOL CALLBACK ELM_Callback(PSTR ModuleName,
+ ULONG ModuleBase,
+ ULONG ModuleSize,
+ PVOID UserContext)
+{
+ OpenedHandles.push_back((HMODULE)ModuleBase);
+ return TRUE;
+}
+
DynamicLibrary::DynamicLibrary() : handle(0) {
- handle = (void*) GetModuleHandle(NULL);
-
- if (handle == 0) {
- ThrowError("Can't GetModuleHandle: ");
- }
+ handle = GetModuleHandle(NULL);
+ OpenedHandles.push_back((HMODULE)handle);
}
DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
- handle = LoadLibrary(filename);
+ HMODULE a_handle = LoadLibrary(filename);
- if (handle == 0) {
- ThrowError("Can't LoadLibrary: ");
- }
+ if (a_handle == 0)
+ ThrowError(std::string(filename) + ": Can't open : ");
+
+ handle = a_handle;
+ OpenedHandles.push_back(a_handle);
}
DynamicLibrary::~DynamicLibrary() {
- assert(handle !=0 && "Invalid DynamicLibrary handle");
- if (handle)
- FreeLibrary((HMODULE*)handle);
+ if (handle == 0)
+ return;
+
+ // GetModuleHandle() does not increment the ref count, so we must not free
+ // the handle to the executable.
+ if (handle != GetModuleHandle(NULL))
+ FreeLibrary((HMODULE)handle);
+ handle = 0;
+
+ for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ if (*I == handle) {
+ // Note: don't use the swap/pop_back trick here. Order is important.
+ OpenedHandles.erase(I);
+ }
+ }
+}
+
+void DynamicLibrary::LoadLibraryPermanently(const char* filename) {
+ if (filename) {
+ HMODULE a_handle = LoadLibrary(filename);
+
+ if (a_handle == 0)
+ ThrowError(std::string(filename) + ": Can't open : ");
+
+ OpenedHandles.push_back(a_handle);
+ } else {
+ // When no file is specified, enumerate all DLLs and EXEs in the
+ // process.
+ EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
+ }
+
+ // Because we don't remember the handles, we will never free them; hence,
+ // it is loaded permanently.
+}
+
+void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
+ if (ptr)
+ return ptr;
+ }
+
+ return 0;
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
- assert(handle !=0 && "Invalid DynamicLibrary handle");
- return (void*) GetProcAddress((HMODULE*)handle, symbolName);
+ assert(handle != 0 && "Invalid DynamicLibrary handle");
+ return GetProcAddress((HMODULE)handle, symbolName);
}
}
//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
+// This file was developed by Jeff Cohen and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
-// This file provides the Win32 specific implementation of the DynamicLibrary
+// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Win32.h"
+#include <dbghelp.h>
+
+#pragma comment(lib, "dbghelp.lib")
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
-//=== and must not be UNIX code
+//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
+static std::vector<HMODULE> OpenedHandles;
+
+BOOL CALLBACK ELM_Callback(PSTR ModuleName,
+ ULONG ModuleBase,
+ ULONG ModuleSize,
+ PVOID UserContext)
+{
+ OpenedHandles.push_back((HMODULE)ModuleBase);
+ return TRUE;
+}
+
DynamicLibrary::DynamicLibrary() : handle(0) {
- handle = (void*) GetModuleHandle(NULL);
-
- if (handle == 0) {
- ThrowError("Can't GetModuleHandle: ");
- }
+ handle = GetModuleHandle(NULL);
+ OpenedHandles.push_back((HMODULE)handle);
}
DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
- handle = LoadLibrary(filename);
+ HMODULE a_handle = LoadLibrary(filename);
- if (handle == 0) {
- ThrowError("Can't LoadLibrary: ");
- }
+ if (a_handle == 0)
+ ThrowError(std::string(filename) + ": Can't open : ");
+
+ handle = a_handle;
+ OpenedHandles.push_back(a_handle);
}
DynamicLibrary::~DynamicLibrary() {
- assert(handle !=0 && "Invalid DynamicLibrary handle");
- if (handle)
- FreeLibrary((HMODULE*)handle);
+ if (handle == 0)
+ return;
+
+ // GetModuleHandle() does not increment the ref count, so we must not free
+ // the handle to the executable.
+ if (handle != GetModuleHandle(NULL))
+ FreeLibrary((HMODULE)handle);
+ handle = 0;
+
+ for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ if (*I == handle) {
+ // Note: don't use the swap/pop_back trick here. Order is important.
+ OpenedHandles.erase(I);
+ }
+ }
+}
+
+void DynamicLibrary::LoadLibraryPermanently(const char* filename) {
+ if (filename) {
+ HMODULE a_handle = LoadLibrary(filename);
+
+ if (a_handle == 0)
+ ThrowError(std::string(filename) + ": Can't open : ");
+
+ OpenedHandles.push_back(a_handle);
+ } else {
+ // When no file is specified, enumerate all DLLs and EXEs in the
+ // process.
+ EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
+ }
+
+ // Because we don't remember the handles, we will never free them; hence,
+ // it is loaded permanently.
+}
+
+void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
+ if (ptr)
+ return ptr;
+ }
+
+ return 0;
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
- assert(handle !=0 && "Invalid DynamicLibrary handle");
- return (void*) GetProcAddress((HMODULE*)handle, symbolName);
+ assert(handle != 0 && "Invalid DynamicLibrary handle");
+ return GetProcAddress((HMODULE)handle, symbolName);
}
}
<File
RelativePath="..\..\lib\System\DynamicLibrary.cpp">
</File>
- <File
- RelativePath="..\..\lib\System\ltdl.c">
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="__WINDOWS__"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="__WINDOWS__"/>
- </FileConfiguration>
- </File>
<File
RelativePath="..\..\lib\System\MappedFile.cpp">
</File>
<File
RelativePath="..\..\include\llvm\System\DynamicLibrary.h">
</File>
- <File
- RelativePath="..\..\lib\System\ltdl.h">
- </File>
<File
RelativePath="..\..\include\llvm\System\MappedFile.h">
</File>
Name="VCLinkerTool"
OutputFile="$(OutDir)/lli.exe"
LinkIncremental="2"
+ ForceSymbolReferences="_X86TargetMachineModule"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/lli.pdb"
SubSystem="1"
Name="VCLinkerTool"
OutputFile="$(OutDir)/lli.exe"
LinkIncremental="1"
+ ForceSymbolReferences="_X86TargetMachineModule"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lli", "lli\lli.vcproj", "{FB6FFD68-C1E4-4DCF-AB02-36D205D5263E}"
ProjectSection(ProjectDependencies) = postProject
+ {0622E827-8464-489D-8B1C-B0B496F35C08} = {0622E827-8464-489D-8B1C-B0B496F35C08}
{28AA9146-3482-4F41-9CC6-407B1D258508} = {28AA9146-3482-4F41-9CC6-407B1D258508}
{F1EFF064-8869-4DFF-8E1A-CD8F4A5F8D61} = {F1EFF064-8869-4DFF-8E1A-CD8F4A5F8D61}
{059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4} = {059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4}
{059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4} = {059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4}
{45CD78D7-C5D9-47FE-AD12-F3251EEDAFFB} = {45CD78D7-C5D9-47FE-AD12-F3251EEDAFFB}
{0F8407F3-FA23-4CF1-83A9-DCBE0B361489} = {0F8407F3-FA23-4CF1-83A9-DCBE0B361489}
- {144EEBF6-8C9B-4473-B715-2C821666AF6C} = {144EEBF6-8C9B-4473-B715-2C821666AF6C}
EndProjectSection
EndProject
Global