else
// Internal to current translation unit.
//
- // When we place the LSDA into the TEXT section, the type info pointers
- // need to be indirect and pc-rel. We accomplish this by using NLPs.
- // However, sometimes the types are local to the file. So we need to
- // fill in the value for the NLP in those cases.
+ // When we place the LSDA into the TEXT section, the type info
+ // pointers need to be indirect and pc-rel. We accomplish this by
+ // using NLPs; however, sometimes the types are local to the file.
+ // We need to fill in the value for the NLP in those cases.
OutStreamer.EmitValue(MCSymbolRefExpr::Create(MCSym.getPointer(),
OutContext),
4/*size*/, 0/*addrspace*/);