class MachineOperand {
public:
enum MachineOperandType {
- MO_Register, // Register operand.
- MO_Immediate, // Immediate Operand
- MO_FPImmediate,
- MO_MachineBasicBlock, // MachineBasicBlock reference
- MO_FrameIndex, // Abstract Stack Frame Index
- MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool
- MO_JumpTableIndex, // Address of indexed Jump Table for switch
- MO_ExternalSymbol, // Name of external global symbol
- MO_GlobalAddress // Address of a global value
+ MO_Register, ///< Register operand.
+ MO_Immediate, ///< Immediate operand
+ MO_FPImmediate, ///< Floating-point immediate operand
+ MO_MachineBasicBlock, ///< MachineBasicBlock reference
+ MO_FrameIndex, ///< Abstract Stack Frame Index
+ MO_ConstantPoolIndex, ///< Address of indexed Constant in Constant Pool
+ MO_JumpTableIndex, ///< Address of indexed Jump Table for switch
+ MO_ExternalSymbol, ///< Name of external global symbol
+ MO_GlobalAddress ///< Address of a global value
};
private: