return SethiUllmanNumber;
unsigned Opc = SU->Node->getOpcode();
- if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
+ if (Opc == ISD::CopyFromReg && !isCopyFromLiveIn(SU))
+ // CopyFromReg should be close to its def because it restricts allocation
+ // choices. But if it is a livein then perhaps we want it closer to the
+ // uses so it can be coalesced.
+ SethiUllmanNumber = INT_MIN + 10;
+ else if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
+ // CopyToReg should be close to its uses to facilitate coalescing and avoid
+ // spilling.
SethiUllmanNumber = INT_MAX - 10;
else if (SU->NumSuccsLeft == 0)
// If SU does not have a use, i.e. it doesn't produce a value that would
// Give it a small SethiUllman number so it will be scheduled right before its
// predecessors that it doesn't lengthen their live ranges.
SethiUllmanNumber = INT_MIN + 10;
- // FIXME: remove this else if? It seems to reduce register spills but often
- // ends up increasing runtime. Need to investigate.
- else if (SU->NumPredsLeft == 0 &&
- (Opc != ISD::CopyFromReg || isCopyFromLiveIn(SU)))
+ else if (SU->NumPredsLeft == 0)
+ // If SU does not have a def, schedule it close to its uses because it does
+ // not lengthen any live ranges.
SethiUllmanNumber = INT_MAX - 10;
else {
int Extra = 0;