static int acpi_video_bus_check(struct acpi_video_bus *video)
{
acpi_status status = -ENOENT;
- struct device *dev;
+ struct pci_dev *dev;
if (!video)
return -EINVAL;
- dev = acpi_get_physical_pci_device(video->device->handle);
+ dev = acpi_get_pci_dev(video->device->handle);
if (!dev)
return -ENODEV;
- put_device(dev);
+ pci_dev_put(dev);
/* Since there is no HID, CID and so on for VGA driver, we have
* to check well known required nodes.
* assinged
*
* After PCI devices are glued with ACPI devices
- * acpi_get_physical_pci_device() can be called to identify ACPI graphics
+ * acpi_get_pci_dev() can be called to identify ACPI graphics
* devices for which a real graphics card is plugged in
*
* Now acpi_video_get_capabilities() can be called to check which
#include <linux/acpi.h>
#include <linux/dmi.h>
+#include <linux/pci.h>
ACPI_MODULE_NAME("video");
#define _COMPONENT ACPI_VIDEO_COMPONENT
find_video(acpi_handle handle, u32 lvl, void *context, void **rv)
{
long *cap = context;
- struct device *dev;
+ struct pci_dev *dev;
struct acpi_device *acpi_dev;
const struct acpi_device_id video_ids[] = {
return AE_OK;
if (!acpi_match_device_ids(acpi_dev, video_ids)) {
- dev = acpi_get_physical_pci_device(handle);
+ dev = acpi_get_pci_dev(handle);
if (!dev)
return AE_OK;
- put_device(dev);
+ pci_dev_put(dev);
*cap |= acpi_is_video_device(acpi_dev);
}
return AE_OK;