--- /dev/null
+//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// LiveIntervalUnion is a union of live segments across multiple live virtual
+// registers. This may be used during coalescing to represent a congruence
+// class, or during register allocation to model liveness of a physical
+// register.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
+#define LLVM_CODEGEN_LIVEINTERVALUNION
+
+#include "llvm/ADT/IntervalMap.h"
+#include "llvm/CodeGen/LiveInterval.h"
+
+namespace llvm {
+
+class TargetRegisterInfo;
+
+#ifndef NDEBUG
+// forward declaration
+template <unsigned Element> class SparseBitVector;
+typedef SparseBitVector<128> LiveVirtRegBitSet;
+#endif
+
+/// Compare a live virtual register segment to a LiveIntervalUnion segment.
+inline bool
+overlap(const LiveRange &VRSeg,
+ const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
+ return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
+}
+
+/// Union of live intervals that are strong candidates for coalescing into a
+/// single register (either physical or virtual depending on the context). We
+/// expect the constituent live intervals to be disjoint, although we may
+/// eventually make exceptions to handle value-based interference.
+class LiveIntervalUnion {
+ // A set of live virtual register segments that supports fast insertion,
+ // intersection, and removal.
+ // Mapping SlotIndex intervals to virtual register numbers.
+ typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
+
+public:
+ // SegmentIter can advance to the next segment ordered by starting position
+ // which may belong to a different live virtual register. We also must be able
+ // to reach the current segment's containing virtual register.
+ typedef LiveSegments::iterator SegmentIter;
+
+ // LiveIntervalUnions share an external allocator.
+ typedef LiveSegments::Allocator Allocator;
+
+ class Query;
+
+private:
+ unsigned Tag; // unique tag for current contents.
+ LiveSegments Segments; // union of virtual reg segments
+
+public:
+ explicit LiveIntervalUnion(Allocator &a) : Tag(0), Segments(a) {}
+
+ // Iterate over all segments in the union of live virtual registers ordered
+ // by their starting position.
+ SegmentIter begin() { return Segments.begin(); }
+ SegmentIter end() { return Segments.end(); }
+ SegmentIter find(SlotIndex x) { return Segments.find(x); }
+ bool empty() const { return Segments.empty(); }
+ SlotIndex startIndex() const { return Segments.start(); }
+
+ // Provide public access to the underlying map to allow overlap iteration.
+ typedef LiveSegments Map;
+ const Map &getMap() { return Segments; }
+
+ /// getTag - Return an opaque tag representing the current state of the union.
+ unsigned getTag() const { return Tag; }
+
+ /// changedSince - Return true if the union change since getTag returned tag.
+ bool changedSince(unsigned tag) const { return tag != Tag; }
+
+ // Add a live virtual register to this union and merge its segments.
+ void unify(LiveInterval &VirtReg);
+
+ // Remove a live virtual register's segments from this union.
+ void extract(LiveInterval &VirtReg);
+
+ // Remove all inserted virtual registers.
+ void clear() { Segments.clear(); ++Tag; }
+
+ // Print union, using TRI to translate register names
+ void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
+
+#ifndef NDEBUG
+ // Verify the live intervals in this union and add them to the visited set.
+ void verify(LiveVirtRegBitSet& VisitedVRegs);
+#endif
+
+ /// Query interferences between a single live virtual register and a live
+ /// interval union.
+ class Query {
+ LiveIntervalUnion *LiveUnion;
+ LiveInterval *VirtReg;
+ LiveInterval::iterator VirtRegI; // current position in VirtReg
+ SegmentIter LiveUnionI; // current position in LiveUnion
+ SmallVector<LiveInterval*,4> InterferingVRegs;
+ bool CheckedFirstInterference;
+ bool SeenAllInterferences;
+ bool SeenUnspillableVReg;
+ unsigned Tag, UserTag;
+
+ public:
+ Query(): LiveUnion(), VirtReg(), Tag(0), UserTag(0) {}
+
+ Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
+ LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
+ SeenAllInterferences(false), SeenUnspillableVReg(false)
+ {}
+
+ void clear() {
+ LiveUnion = NULL;
+ VirtReg = NULL;
+ InterferingVRegs.clear();
+ CheckedFirstInterference = false;
+ SeenAllInterferences = false;
+ SeenUnspillableVReg = false;
+ Tag = 0;
+ UserTag = 0;
+ }
+
+ void init(unsigned UTag, LiveInterval *VReg, LiveIntervalUnion *LIU) {
+ assert(VReg && LIU && "Invalid arguments");
+ if (UserTag == UTag && VirtReg == VReg &&
+ LiveUnion == LIU && !LIU->changedSince(Tag)) {
+ // Retain cached results, e.g. firstInterference.
+ return;
+ }
+ clear();
+ LiveUnion = LIU;
+ VirtReg = VReg;
+ Tag = LIU->getTag();
+ UserTag = UTag;
+ }
+
+ LiveInterval &virtReg() const {
+ assert(VirtReg && "uninitialized");
+ return *VirtReg;
+ }
+
+ // Does this live virtual register interfere with the union?
+ bool checkInterference() { return collectInterferingVRegs(1); }
+
+ // Count the virtual registers in this union that interfere with this
+ // query's live virtual register, up to maxInterferingRegs.
+ unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
+
+ // Was this virtual register visited during collectInterferingVRegs?
+ bool isSeenInterference(LiveInterval *VReg) const;
+
+ // Did collectInterferingVRegs collect all interferences?
+ bool seenAllInterferences() const { return SeenAllInterferences; }
+
+ // Did collectInterferingVRegs encounter an unspillable vreg?
+ bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
+
+ // Vector generated by collectInterferingVRegs.
+ const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
+ return InterferingVRegs;
+ }
+
+ private:
+ Query(const Query&) LLVM_DELETED_FUNCTION;
+ void operator=(const Query&) LLVM_DELETED_FUNCTION;
+ };
+
+ // Array of LiveIntervalUnions.
+ class Array {
+ unsigned Size;
+ LiveIntervalUnion *LIUs;
+ public:
+ Array() : Size(0), LIUs(0) {}
+ ~Array() { clear(); }
+
+ // Initialize the array to have Size entries.
+ // Reuse an existing allocation if the size matches.
+ void init(LiveIntervalUnion::Allocator&, unsigned Size);
+
+ unsigned size() const { return Size; }
+
+ void clear();
+
+ LiveIntervalUnion& operator[](unsigned idx) {
+ assert(idx < Size && "idx out of bounds");
+ return LIUs[idx];
+ }
+ };
+};
+
+} // end namespace llvm
+
+#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)
--- /dev/null
+//===-- LiveRegMatrix.h - Track register interference ---------*- C++ -*---===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// The LiveRegMatrix analysis pass keeps track of virtual register interference
+// along two dimensions: Slot indexes and register units. The matrix is used by
+// register allocators to ensure that no interfering virtual registers get
+// assigned to overlapping physical registers.
+//
+// Register units are defined in MCRegisterInfo.h, they represent the smallest
+// unit of interference when dealing with overlapping physical registers. The
+// LiveRegMatrix is represented as a LiveIntervalUnion per register unit. When
+// a virtual register is assigned to a physical register, the live range for
+// the virtual register is inserted into the LiveIntervalUnion for each regunit
+// in the physreg.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_LIVEREGMATRIX_H
+#define LLVM_CODEGEN_LIVEREGMATRIX_H
+
+#include "llvm/CodeGen/LiveIntervalUnion.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/ADT/OwningPtr.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+
+namespace llvm {
+
+class LiveInterval;
+class LiveIntervalAnalysis;
+class MachineRegisterInfo;
+class TargetRegisterInfo;
+class VirtRegMap;
+
+class LiveRegMatrix : public MachineFunctionPass {
+ const TargetRegisterInfo *TRI;
+ MachineRegisterInfo *MRI;
+ LiveIntervals *LIS;
+ VirtRegMap *VRM;
+
+ // UserTag changes whenever virtual registers have been modified.
+ unsigned UserTag;
+
+ // The matrix is represented as a LiveIntervalUnion per register unit.
+ LiveIntervalUnion::Allocator LIUAlloc;
+ LiveIntervalUnion::Array Matrix;
+
+ // Cached queries per register unit.
+ OwningArrayPtr<LiveIntervalUnion::Query> Queries;
+
+ // Cached register mask interference info.
+ unsigned RegMaskTag;
+ unsigned RegMaskVirtReg;
+ BitVector RegMaskUsable;
+
+ // MachineFunctionPass boilerplate.
+ virtual void getAnalysisUsage(AnalysisUsage&) const;
+ virtual bool runOnMachineFunction(MachineFunction&);
+ virtual void releaseMemory();
+public:
+ static char ID;
+ LiveRegMatrix();
+
+ //===--------------------------------------------------------------------===//
+ // High-level interface.
+ //===--------------------------------------------------------------------===//
+ //
+ // Check for interference before assigning virtual registers to physical
+ // registers.
+ //
+
+ /// Invalidate cached interference queries after modifying virtual register
+ /// live ranges. Interference checks may return stale information unless
+ /// caches are invalidated.
+ void invalidateVirtRegs() { ++UserTag; }
+
+ enum InterferenceKind {
+ /// No interference, go ahead and assign.
+ IK_Free = 0,
+
+ /// Virtual register interference. There are interfering virtual registers
+ /// assigned to PhysReg or its aliases. This interference could be resolved
+ /// by unassigning those other virtual registers.
+ IK_VirtReg,
+
+ /// Register unit interference. A fixed live range is in the way, typically
+ /// argument registers for a call. This can't be resolved by unassigning
+ /// other virtual registers.
+ IK_RegUnit,
+
+ /// RegMask interference. The live range is crossing an instruction with a
+ /// regmask operand that doesn't preserve PhysReg. This typically means
+ /// VirtReg is live across a call, and PhysReg isn't call-preserved.
+ IK_RegMask
+ };
+
+ /// Check for interference before assigning VirtReg to PhysReg.
+ /// If this function returns IK_Free, it is legal to assign(VirtReg, PhysReg).
+ /// When there is more than one kind of interference, the InterferenceKind
+ /// with the highest enum value is returned.
+ InterferenceKind checkInterference(LiveInterval &VirtReg, unsigned PhysReg);
+
+ /// Assign VirtReg to PhysReg.
+ /// This will mark VirtReg's live range as occupied in the LiveRegMatrix and
+ /// update VirtRegMap. The live range is expected to be available in PhysReg.
+ void assign(LiveInterval &VirtReg, unsigned PhysReg);
+
+ /// Unassign VirtReg from its PhysReg.
+ /// Assuming that VirtReg was previously assigned to a PhysReg, this undoes
+ /// the assignment and updates VirtRegMap accordingly.
+ void unassign(LiveInterval &VirtReg);
+
+ //===--------------------------------------------------------------------===//
+ // Low-level interface.
+ //===--------------------------------------------------------------------===//
+ //
+ // Provide access to the underlying LiveIntervalUnions.
+ //
+
+ /// Check for regmask interference only.
+ /// Return true if VirtReg crosses a regmask operand that clobbers PhysReg.
+ /// If PhysReg is null, check if VirtReg crosses any regmask operands.
+ bool checkRegMaskInterference(LiveInterval &VirtReg, unsigned PhysReg = 0);
+
+ /// Check for regunit interference only.
+ /// Return true if VirtReg overlaps a fixed assignment of one of PhysRegs's
+ /// register units.
+ bool checkRegUnitInterference(LiveInterval &VirtReg, unsigned PhysReg);
+
+ /// Query a line of the assigned virtual register matrix directly.
+ /// Use MCRegUnitIterator to enumerate all regunits in the desired PhysReg.
+ /// This returns a reference to an internal Query data structure that is only
+ /// valid until the next query() call.
+ LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned RegUnit);
+
+ /// Directly access the live interval unions per regunit.
+ /// This returns an array indexed by the regunit number.
+ LiveIntervalUnion *getLiveUnions() { return &Matrix[0]; }
+};
+
+} // end namespace llvm
+
+#endif // LLVM_CODEGEN_LIVEREGMATRIX_H
--- /dev/null
+//===-- llvm/CodeGen/VirtRegMap.h - Virtual Register Map -*- C++ -*--------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements a virtual register map. This maps virtual registers to
+// physical registers and virtual registers to stack slots. It is created and
+// updated by a register allocator and then used by a machine code rewriter that
+// adds spill code and rewrites virtual into physical register references.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_VIRTREGMAP_H
+#define LLVM_CODEGEN_VIRTREGMAP_H
+
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/ADT/IndexedMap.h"
+
+namespace llvm {
+ class MachineInstr;
+ class MachineFunction;
+ class MachineRegisterInfo;
+ class TargetInstrInfo;
+ class raw_ostream;
+ class SlotIndexes;
+
+ class VirtRegMap : public MachineFunctionPass {
+ public:
+ enum {
+ NO_PHYS_REG = 0,
+ NO_STACK_SLOT = (1L << 30)-1,
+ MAX_STACK_SLOT = (1L << 18)-1
+ };
+
+ private:
+ MachineRegisterInfo *MRI;
+ const TargetInstrInfo *TII;
+ const TargetRegisterInfo *TRI;
+ MachineFunction *MF;
+
+ /// Virt2PhysMap - This is a virtual to physical register
+ /// mapping. Each virtual register is required to have an entry in
+ /// it; even spilled virtual registers (the register mapped to a
+ /// spilled register is the temporary used to load it from the
+ /// stack).
+ IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
+
+ /// Virt2StackSlotMap - This is virtual register to stack slot
+ /// mapping. Each spilled virtual register has an entry in it
+ /// which corresponds to the stack slot this register is spilled
+ /// at.
+ IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+
+ /// Virt2SplitMap - This is virtual register to splitted virtual register
+ /// mapping.
+ IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
+
+ /// createSpillSlot - Allocate a spill slot for RC from MFI.
+ unsigned createSpillSlot(const TargetRegisterClass *RC);
+
+ VirtRegMap(const VirtRegMap&) LLVM_DELETED_FUNCTION;
+ void operator=(const VirtRegMap&) LLVM_DELETED_FUNCTION;
+
+ public:
+ static char ID;
+ VirtRegMap() : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
+ Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) { }
+ virtual bool runOnMachineFunction(MachineFunction &MF);
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
+
+ MachineFunction &getMachineFunction() const {
+ assert(MF && "getMachineFunction called before runOnMachineFunction");
+ return *MF;
+ }
+
+ MachineRegisterInfo &getRegInfo() const { return *MRI; }
+ const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
+
+ void grow();
+
+ /// @brief returns true if the specified virtual register is
+ /// mapped to a physical register
+ bool hasPhys(unsigned virtReg) const {
+ return getPhys(virtReg) != NO_PHYS_REG;
+ }
+
+ /// @brief returns the physical register mapped to the specified
+ /// virtual register
+ unsigned getPhys(unsigned virtReg) const {
+ assert(TargetRegisterInfo::isVirtualRegister(virtReg));
+ return Virt2PhysMap[virtReg];
+ }
+
+ /// @brief creates a mapping for the specified virtual register to
+ /// the specified physical register
+ void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
+ assert(TargetRegisterInfo::isVirtualRegister(virtReg) &&
+ TargetRegisterInfo::isPhysicalRegister(physReg));
+ assert(Virt2PhysMap[virtReg] == NO_PHYS_REG &&
+ "attempt to assign physical register to already mapped "
+ "virtual register");
+ Virt2PhysMap[virtReg] = physReg;
+ }
+
+ /// @brief clears the specified virtual register's, physical
+ /// register mapping
+ void clearVirt(unsigned virtReg) {
+ assert(TargetRegisterInfo::isVirtualRegister(virtReg));
+ assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
+ "attempt to clear a not assigned virtual register");
+ Virt2PhysMap[virtReg] = NO_PHYS_REG;
+ }
+
+ /// @brief clears all virtual to physical register mappings
+ void clearAllVirt() {
+ Virt2PhysMap.clear();
+ grow();
+ }
+
+ /// @brief returns the register allocation preference.
+ unsigned getRegAllocPref(unsigned virtReg);
+
+ /// @brief returns true if VirtReg is assigned to its preferred physreg.
+ bool hasPreferredPhys(unsigned VirtReg) {
+ return getPhys(VirtReg) == getRegAllocPref(VirtReg);
+ }
+
+ /// @brief records virtReg is a split live interval from SReg.
+ void setIsSplitFromReg(unsigned virtReg, unsigned SReg) {
+ Virt2SplitMap[virtReg] = SReg;
+ }
+
+ /// @brief returns the live interval virtReg is split from.
+ unsigned getPreSplitReg(unsigned virtReg) const {
+ return Virt2SplitMap[virtReg];
+ }
+
+ /// getOriginal - Return the original virtual register that VirtReg descends
+ /// from through splitting.
+ /// A register that was not created by splitting is its own original.
+ /// This operation is idempotent.
+ unsigned getOriginal(unsigned VirtReg) const {
+ unsigned Orig = getPreSplitReg(VirtReg);
+ return Orig ? Orig : VirtReg;
+ }
+
+ /// @brief returns true if the specified virtual register is not
+ /// mapped to a stack slot or rematerialized.
+ bool isAssignedReg(unsigned virtReg) const {
+ if (getStackSlot(virtReg) == NO_STACK_SLOT)
+ return true;
+ // Split register can be assigned a physical register as well as a
+ // stack slot or remat id.
+ return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg] != NO_PHYS_REG);
+ }
+
+ /// @brief returns the stack slot mapped to the specified virtual
+ /// register
+ int getStackSlot(unsigned virtReg) const {
+ assert(TargetRegisterInfo::isVirtualRegister(virtReg));
+ return Virt2StackSlotMap[virtReg];
+ }
+
+ /// @brief create a mapping for the specifed virtual register to
+ /// the next available stack slot
+ int assignVirt2StackSlot(unsigned virtReg);
+ /// @brief create a mapping for the specified virtual register to
+ /// the specified stack slot
+ void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
+
+ void print(raw_ostream &OS, const Module* M = 0) const;
+ void dump() const;
+ };
+
+ inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
+ VRM.print(OS);
+ return OS;
+ }
+} // End llvm namespace
+
+#endif
//===----------------------------------------------------------------------===//
#include "AllocationOrder.h"
-#include "VirtRegMap.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
using namespace llvm;
#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
-#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#ifndef LLVM_CODEGEN_INTERFERENCECACHE
#define LLVM_CODEGEN_INTERFERENCECACHE
-#include "LiveIntervalUnion.h"
+#include "llvm/CodeGen/LiveIntervalUnion.h"
namespace llvm {
#define DEBUG_TYPE "livedebug"
#include "LiveDebugVariables.h"
-#include "VirtRegMap.h"
#include "llvm/Constants.h"
#include "llvm/DebugInfo.h"
#include "llvm/Metadata.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/STLExtras.h"
#include "LiveRangeCalc.h"
-#include "VirtRegMap.h"
#include <algorithm>
#include <limits>
#include <cmath>
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
-#include "LiveIntervalUnion.h"
+#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
+++ /dev/null
-//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// LiveIntervalUnion is a union of live segments across multiple live virtual
-// registers. This may be used during coalescing to represent a congruence
-// class, or during register allocation to model liveness of a physical
-// register.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
-#define LLVM_CODEGEN_LIVEINTERVALUNION
-
-#include "llvm/ADT/IntervalMap.h"
-#include "llvm/CodeGen/LiveInterval.h"
-
-namespace llvm {
-
-class TargetRegisterInfo;
-
-#ifndef NDEBUG
-// forward declaration
-template <unsigned Element> class SparseBitVector;
-typedef SparseBitVector<128> LiveVirtRegBitSet;
-#endif
-
-/// Compare a live virtual register segment to a LiveIntervalUnion segment.
-inline bool
-overlap(const LiveRange &VRSeg,
- const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
- return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
-}
-
-/// Union of live intervals that are strong candidates for coalescing into a
-/// single register (either physical or virtual depending on the context). We
-/// expect the constituent live intervals to be disjoint, although we may
-/// eventually make exceptions to handle value-based interference.
-class LiveIntervalUnion {
- // A set of live virtual register segments that supports fast insertion,
- // intersection, and removal.
- // Mapping SlotIndex intervals to virtual register numbers.
- typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
-
-public:
- // SegmentIter can advance to the next segment ordered by starting position
- // which may belong to a different live virtual register. We also must be able
- // to reach the current segment's containing virtual register.
- typedef LiveSegments::iterator SegmentIter;
-
- // LiveIntervalUnions share an external allocator.
- typedef LiveSegments::Allocator Allocator;
-
- class Query;
-
-private:
- unsigned Tag; // unique tag for current contents.
- LiveSegments Segments; // union of virtual reg segments
-
-public:
- explicit LiveIntervalUnion(Allocator &a) : Tag(0), Segments(a) {}
-
- // Iterate over all segments in the union of live virtual registers ordered
- // by their starting position.
- SegmentIter begin() { return Segments.begin(); }
- SegmentIter end() { return Segments.end(); }
- SegmentIter find(SlotIndex x) { return Segments.find(x); }
- bool empty() const { return Segments.empty(); }
- SlotIndex startIndex() const { return Segments.start(); }
-
- // Provide public access to the underlying map to allow overlap iteration.
- typedef LiveSegments Map;
- const Map &getMap() { return Segments; }
-
- /// getTag - Return an opaque tag representing the current state of the union.
- unsigned getTag() const { return Tag; }
-
- /// changedSince - Return true if the union change since getTag returned tag.
- bool changedSince(unsigned tag) const { return tag != Tag; }
-
- // Add a live virtual register to this union and merge its segments.
- void unify(LiveInterval &VirtReg);
-
- // Remove a live virtual register's segments from this union.
- void extract(LiveInterval &VirtReg);
-
- // Remove all inserted virtual registers.
- void clear() { Segments.clear(); ++Tag; }
-
- // Print union, using TRI to translate register names
- void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
-
-#ifndef NDEBUG
- // Verify the live intervals in this union and add them to the visited set.
- void verify(LiveVirtRegBitSet& VisitedVRegs);
-#endif
-
- /// Query interferences between a single live virtual register and a live
- /// interval union.
- class Query {
- LiveIntervalUnion *LiveUnion;
- LiveInterval *VirtReg;
- LiveInterval::iterator VirtRegI; // current position in VirtReg
- SegmentIter LiveUnionI; // current position in LiveUnion
- SmallVector<LiveInterval*,4> InterferingVRegs;
- bool CheckedFirstInterference;
- bool SeenAllInterferences;
- bool SeenUnspillableVReg;
- unsigned Tag, UserTag;
-
- public:
- Query(): LiveUnion(), VirtReg(), Tag(0), UserTag(0) {}
-
- Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
- LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
- SeenAllInterferences(false), SeenUnspillableVReg(false)
- {}
-
- void clear() {
- LiveUnion = NULL;
- VirtReg = NULL;
- InterferingVRegs.clear();
- CheckedFirstInterference = false;
- SeenAllInterferences = false;
- SeenUnspillableVReg = false;
- Tag = 0;
- UserTag = 0;
- }
-
- void init(unsigned UTag, LiveInterval *VReg, LiveIntervalUnion *LIU) {
- assert(VReg && LIU && "Invalid arguments");
- if (UserTag == UTag && VirtReg == VReg &&
- LiveUnion == LIU && !LIU->changedSince(Tag)) {
- // Retain cached results, e.g. firstInterference.
- return;
- }
- clear();
- LiveUnion = LIU;
- VirtReg = VReg;
- Tag = LIU->getTag();
- UserTag = UTag;
- }
-
- LiveInterval &virtReg() const {
- assert(VirtReg && "uninitialized");
- return *VirtReg;
- }
-
- // Does this live virtual register interfere with the union?
- bool checkInterference() { return collectInterferingVRegs(1); }
-
- // Count the virtual registers in this union that interfere with this
- // query's live virtual register, up to maxInterferingRegs.
- unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
-
- // Was this virtual register visited during collectInterferingVRegs?
- bool isSeenInterference(LiveInterval *VReg) const;
-
- // Did collectInterferingVRegs collect all interferences?
- bool seenAllInterferences() const { return SeenAllInterferences; }
-
- // Did collectInterferingVRegs encounter an unspillable vreg?
- bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
-
- // Vector generated by collectInterferingVRegs.
- const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
- return InterferingVRegs;
- }
-
- private:
- Query(const Query&) LLVM_DELETED_FUNCTION;
- void operator=(const Query&) LLVM_DELETED_FUNCTION;
- };
-
- // Array of LiveIntervalUnions.
- class Array {
- unsigned Size;
- LiveIntervalUnion *LIUs;
- public:
- Array() : Size(0), LIUs(0) {}
- ~Array() { clear(); }
-
- // Initialize the array to have Size entries.
- // Reuse an existing allocation if the size matches.
- void init(LiveIntervalUnion::Allocator&, unsigned Size);
-
- unsigned size() const { return Size; }
-
- void clear();
-
- LiveIntervalUnion& operator[](unsigned idx) {
- assert(idx < Size && "idx out of bounds");
- return LIUs[idx];
- }
- };
-};
-
-} // end namespace llvm
-
-#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
-#include "VirtRegMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
-#include "LiveRegMatrix.h"
#include "RegisterCoalescer.h"
-#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRegMatrix.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Debug.h"
+++ /dev/null
-//===-- LiveRegMatrix.h - Track register interference ---------*- C++ -*---===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// The LiveRegMatrix analysis pass keeps track of virtual register interference
-// along two dimensions: Slot indexes and register units. The matrix is used by
-// register allocators to ensure that no interfering virtual registers get
-// assigned to overlapping physical registers.
-//
-// Register units are defined in MCRegisterInfo.h, they represent the smallest
-// unit of interference when dealing with overlapping physical registers. The
-// LiveRegMatrix is represented as a LiveIntervalUnion per register unit. When
-// a virtual register is assigned to a physical register, the live range for
-// the virtual register is inserted into the LiveIntervalUnion for each regunit
-// in the physreg.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_LIVEREGMATRIX_H
-#define LLVM_CODEGEN_LIVEREGMATRIX_H
-
-#include "LiveIntervalUnion.h"
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/OwningPtr.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
-
-namespace llvm {
-
-class LiveInterval;
-class LiveIntervalAnalysis;
-class MachineRegisterInfo;
-class TargetRegisterInfo;
-class VirtRegMap;
-
-class LiveRegMatrix : public MachineFunctionPass {
- const TargetRegisterInfo *TRI;
- MachineRegisterInfo *MRI;
- LiveIntervals *LIS;
- VirtRegMap *VRM;
-
- // UserTag changes whenever virtual registers have been modified.
- unsigned UserTag;
-
- // The matrix is represented as a LiveIntervalUnion per register unit.
- LiveIntervalUnion::Allocator LIUAlloc;
- LiveIntervalUnion::Array Matrix;
-
- // Cached queries per register unit.
- OwningArrayPtr<LiveIntervalUnion::Query> Queries;
-
- // Cached register mask interference info.
- unsigned RegMaskTag;
- unsigned RegMaskVirtReg;
- BitVector RegMaskUsable;
-
- // MachineFunctionPass boilerplate.
- virtual void getAnalysisUsage(AnalysisUsage&) const;
- virtual bool runOnMachineFunction(MachineFunction&);
- virtual void releaseMemory();
-public:
- static char ID;
- LiveRegMatrix();
-
- //===--------------------------------------------------------------------===//
- // High-level interface.
- //===--------------------------------------------------------------------===//
- //
- // Check for interference before assigning virtual registers to physical
- // registers.
- //
-
- /// Invalidate cached interference queries after modifying virtual register
- /// live ranges. Interference checks may return stale information unless
- /// caches are invalidated.
- void invalidateVirtRegs() { ++UserTag; }
-
- enum InterferenceKind {
- /// No interference, go ahead and assign.
- IK_Free = 0,
-
- /// Virtual register interference. There are interfering virtual registers
- /// assigned to PhysReg or its aliases. This interference could be resolved
- /// by unassigning those other virtual registers.
- IK_VirtReg,
-
- /// Register unit interference. A fixed live range is in the way, typically
- /// argument registers for a call. This can't be resolved by unassigning
- /// other virtual registers.
- IK_RegUnit,
-
- /// RegMask interference. The live range is crossing an instruction with a
- /// regmask operand that doesn't preserve PhysReg. This typically means
- /// VirtReg is live across a call, and PhysReg isn't call-preserved.
- IK_RegMask
- };
-
- /// Check for interference before assigning VirtReg to PhysReg.
- /// If this function returns IK_Free, it is legal to assign(VirtReg, PhysReg).
- /// When there is more than one kind of interference, the InterferenceKind
- /// with the highest enum value is returned.
- InterferenceKind checkInterference(LiveInterval &VirtReg, unsigned PhysReg);
-
- /// Assign VirtReg to PhysReg.
- /// This will mark VirtReg's live range as occupied in the LiveRegMatrix and
- /// update VirtRegMap. The live range is expected to be available in PhysReg.
- void assign(LiveInterval &VirtReg, unsigned PhysReg);
-
- /// Unassign VirtReg from its PhysReg.
- /// Assuming that VirtReg was previously assigned to a PhysReg, this undoes
- /// the assignment and updates VirtRegMap accordingly.
- void unassign(LiveInterval &VirtReg);
-
- //===--------------------------------------------------------------------===//
- // Low-level interface.
- //===--------------------------------------------------------------------===//
- //
- // Provide access to the underlying LiveIntervalUnions.
- //
-
- /// Check for regmask interference only.
- /// Return true if VirtReg crosses a regmask operand that clobbers PhysReg.
- /// If PhysReg is null, check if VirtReg crosses any regmask operands.
- bool checkRegMaskInterference(LiveInterval &VirtReg, unsigned PhysReg = 0);
-
- /// Check for regunit interference only.
- /// Return true if VirtReg overlaps a fixed assignment of one of PhysRegs's
- /// register units.
- bool checkRegUnitInterference(LiveInterval &VirtReg, unsigned PhysReg);
-
- /// Query a line of the assigned virtual register matrix directly.
- /// Use MCRegUnitIterator to enumerate all regunits in the desired PhysReg.
- /// This returns a reference to an internal Query data structure that is only
- /// valid until the next query() call.
- LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned RegUnit);
-
- /// Directly access the live interval unions per regunit.
- /// This returns an array indexed by the regunit number.
- LiveIntervalUnion *getLiveUnions() { return &Matrix[0]; }
-};
-
-} // end namespace llvm
-
-#endif // LLVM_CODEGEN_LIVEREGMATRIX_H
#define DEBUG_TYPE "regalloc"
#include "RegAllocBase.h"
-#include "LiveRegMatrix.h"
#include "Spiller.h"
-#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
+#include "llvm/CodeGen/LiveRegMatrix.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#ifndef NDEBUG
#ifndef LLVM_CODEGEN_REGALLOCBASE
#define LLVM_CODEGEN_REGALLOCBASE
-#include "LiveIntervalUnion.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
+#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/ADT/OwningPtr.h"
namespace llvm {
#include "RegAllocBase.h"
#include "LiveDebugVariables.h"
#include "Spiller.h"
-#include "VirtRegMap.h"
-#include "LiveRegMatrix.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
+#include "llvm/CodeGen/LiveRegMatrix.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "AllocationOrder.h"
#include "InterferenceCache.h"
#include "LiveDebugVariables.h"
-#include "LiveRegMatrix.h"
#include "RegAllocBase.h"
#include "Spiller.h"
#include "SpillPlacement.h"
#include "SplitKit.h"
-#include "VirtRegMap.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/EdgeBundles.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
+#include "llvm/CodeGen/LiveRegMatrix.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
-#include "VirtRegMap.h"
#include "RegisterCoalescer.h"
#include "llvm/Module.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/PBQP/Graph.h"
#include "llvm/CodeGen/PBQP/Heuristics/Briggs.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#define DEBUG_TYPE "regalloc"
#include "RegisterCoalescer.h"
#include "LiveDebugVariables.h"
-#include "VirtRegMap.h"
#include "llvm/Pass.h"
#include "llvm/Value.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#define DEBUG_TYPE "spiller"
#include "Spiller.h"
-#include "VirtRegMap.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#define DEBUG_TYPE "regalloc"
#include "SplitKit.h"
-#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
-#include "VirtRegMap.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "LiveDebugVariables.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
+++ /dev/null
-//===-- llvm/CodeGen/VirtRegMap.h - Virtual Register Map -*- C++ -*--------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements a virtual register map. This maps virtual registers to
-// physical registers and virtual registers to stack slots. It is created and
-// updated by a register allocator and then used by a machine code rewriter that
-// adds spill code and rewrites virtual into physical register references.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_VIRTREGMAP_H
-#define LLVM_CODEGEN_VIRTREGMAP_H
-
-#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/ADT/IndexedMap.h"
-
-namespace llvm {
- class MachineInstr;
- class MachineFunction;
- class MachineRegisterInfo;
- class TargetInstrInfo;
- class raw_ostream;
- class SlotIndexes;
-
- class VirtRegMap : public MachineFunctionPass {
- public:
- enum {
- NO_PHYS_REG = 0,
- NO_STACK_SLOT = (1L << 30)-1,
- MAX_STACK_SLOT = (1L << 18)-1
- };
-
- private:
- MachineRegisterInfo *MRI;
- const TargetInstrInfo *TII;
- const TargetRegisterInfo *TRI;
- MachineFunction *MF;
-
- /// Virt2PhysMap - This is a virtual to physical register
- /// mapping. Each virtual register is required to have an entry in
- /// it; even spilled virtual registers (the register mapped to a
- /// spilled register is the temporary used to load it from the
- /// stack).
- IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
-
- /// Virt2StackSlotMap - This is virtual register to stack slot
- /// mapping. Each spilled virtual register has an entry in it
- /// which corresponds to the stack slot this register is spilled
- /// at.
- IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
-
- /// Virt2SplitMap - This is virtual register to splitted virtual register
- /// mapping.
- IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
-
- /// createSpillSlot - Allocate a spill slot for RC from MFI.
- unsigned createSpillSlot(const TargetRegisterClass *RC);
-
- VirtRegMap(const VirtRegMap&) LLVM_DELETED_FUNCTION;
- void operator=(const VirtRegMap&) LLVM_DELETED_FUNCTION;
-
- public:
- static char ID;
- VirtRegMap() : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
- Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) { }
- virtual bool runOnMachineFunction(MachineFunction &MF);
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
-
- MachineFunction &getMachineFunction() const {
- assert(MF && "getMachineFunction called before runOnMachineFunction");
- return *MF;
- }
-
- MachineRegisterInfo &getRegInfo() const { return *MRI; }
- const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
-
- void grow();
-
- /// @brief returns true if the specified virtual register is
- /// mapped to a physical register
- bool hasPhys(unsigned virtReg) const {
- return getPhys(virtReg) != NO_PHYS_REG;
- }
-
- /// @brief returns the physical register mapped to the specified
- /// virtual register
- unsigned getPhys(unsigned virtReg) const {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- return Virt2PhysMap[virtReg];
- }
-
- /// @brief creates a mapping for the specified virtual register to
- /// the specified physical register
- void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg) &&
- TargetRegisterInfo::isPhysicalRegister(physReg));
- assert(Virt2PhysMap[virtReg] == NO_PHYS_REG &&
- "attempt to assign physical register to already mapped "
- "virtual register");
- Virt2PhysMap[virtReg] = physReg;
- }
-
- /// @brief clears the specified virtual register's, physical
- /// register mapping
- void clearVirt(unsigned virtReg) {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
- "attempt to clear a not assigned virtual register");
- Virt2PhysMap[virtReg] = NO_PHYS_REG;
- }
-
- /// @brief clears all virtual to physical register mappings
- void clearAllVirt() {
- Virt2PhysMap.clear();
- grow();
- }
-
- /// @brief returns the register allocation preference.
- unsigned getRegAllocPref(unsigned virtReg);
-
- /// @brief returns true if VirtReg is assigned to its preferred physreg.
- bool hasPreferredPhys(unsigned VirtReg) {
- return getPhys(VirtReg) == getRegAllocPref(VirtReg);
- }
-
- /// @brief records virtReg is a split live interval from SReg.
- void setIsSplitFromReg(unsigned virtReg, unsigned SReg) {
- Virt2SplitMap[virtReg] = SReg;
- }
-
- /// @brief returns the live interval virtReg is split from.
- unsigned getPreSplitReg(unsigned virtReg) const {
- return Virt2SplitMap[virtReg];
- }
-
- /// getOriginal - Return the original virtual register that VirtReg descends
- /// from through splitting.
- /// A register that was not created by splitting is its own original.
- /// This operation is idempotent.
- unsigned getOriginal(unsigned VirtReg) const {
- unsigned Orig = getPreSplitReg(VirtReg);
- return Orig ? Orig : VirtReg;
- }
-
- /// @brief returns true if the specified virtual register is not
- /// mapped to a stack slot or rematerialized.
- bool isAssignedReg(unsigned virtReg) const {
- if (getStackSlot(virtReg) == NO_STACK_SLOT)
- return true;
- // Split register can be assigned a physical register as well as a
- // stack slot or remat id.
- return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg] != NO_PHYS_REG);
- }
-
- /// @brief returns the stack slot mapped to the specified virtual
- /// register
- int getStackSlot(unsigned virtReg) const {
- assert(TargetRegisterInfo::isVirtualRegister(virtReg));
- return Virt2StackSlotMap[virtReg];
- }
-
- /// @brief create a mapping for the specifed virtual register to
- /// the next available stack slot
- int assignVirt2StackSlot(unsigned virtReg);
- /// @brief create a mapping for the specified virtual register to
- /// the specified stack slot
- void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
-
- void print(raw_ostream &OS, const Module* M = 0) const;
- void dump() const;
- };
-
- inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
- VRM.print(OS);
- return OS;
- }
-} // End llvm namespace
-
-#endif