void increment(IntT inc) {
auto cache = cache_.get();
- if (UNLIKELY(cache == nullptr || cache->parent_ == nullptr)) {
+ if (UNLIKELY(cache == nullptr)) {
cache = new IntCache(*this);
cache_.reset(cache);
}
target_.store(newVal, std::memory_order_release);
}
- // This is a little tricky - it's possible that our IntCaches are still alive
- // in another thread and will get destroyed after this destructor runs, so we
- // need to make sure we signal that this parent is dead.
- ~ThreadCachedInt() {
- for (auto& cache : cache_.accessAllThreads()) {
- cache.parent_ = nullptr;
- }
- }
-
private:
std::atomic<IntT> target_;
std::atomic<uint32_t> cacheSize_;
}
~IntCache() {
- if (parent_) {
- flush();
- }
+ flush();
}
};
};
void StaticMetaBase::destroy(EntryID* ent) {
try {
auto& meta = *this;
+
// Elements in other threads that use this id.
std::vector<ElementWrapper> elements;
+
{
- std::lock_guard<std::mutex> g(meta.lock_);
- uint32_t id = ent->value.exchange(kEntryIDInvalid);
- if (id == kEntryIDInvalid) {
- return;
+ SharedMutex::WriteHolder wlock;
+ if (meta.strict_) {
+ /*
+ * In strict mode, the logic guarantees per-thread instances are
+ * destroyed by the moment ThreadLocal<> dtor returns.
+ * In order to achieve that, we should wait until concurrent
+ * onThreadExit() calls (that might acquire ownership over per-thread
+ * instances in order to destroy them) are finished.
+ */
+ wlock = SharedMutex::WriteHolder(meta.accessAllThreadsLock_);
}
- for (ThreadEntry* e = meta.head_.next; e != &meta.head_; e = e->next) {
- if (id < e->elementsCapacity && e->elements[id].ptr) {
- elements.push_back(e->elements[id]);
-
- /*
- * Writing another thread's ThreadEntry from here is fine;
- * the only other potential reader is the owning thread --
- * from onThreadExit (which grabs the lock, so is properly
- * synchronized with us) or from get(), which also grabs
- * the lock if it needs to resize the elements vector.
- *
- * We can't conflict with reads for a get(id), because
- * it's illegal to call get on a thread local that's
- * destructing.
- */
- e->elements[id].ptr = nullptr;
- e->elements[id].deleter1 = nullptr;
- e->elements[id].ownsDeleter = false;
+ {
+ std::lock_guard<std::mutex> g(meta.lock_);
+ uint32_t id = ent->value.exchange(kEntryIDInvalid);
+ if (id == kEntryIDInvalid) {
+ return;
+ }
+
+ for (ThreadEntry* e = meta.head_.next; e != &meta.head_; e = e->next) {
+ if (id < e->elementsCapacity && e->elements[id].ptr) {
+ elements.push_back(e->elements[id]);
+
+ /*
+ * Writing another thread's ThreadEntry from here is fine;
+ * the only other potential reader is the owning thread --
+ * from onThreadExit (which grabs the lock, so is properly
+ * synchronized with us) or from get(), which also grabs
+ * the lock if it needs to resize the elements vector.
+ *
+ * We can't conflict with reads for a get(id), because
+ * it's illegal to call get on a thread local that's
+ * destructing.
+ */
+ e->elements[id].ptr = nullptr;
+ e->elements[id].deleter1 = nullptr;
+ e->elements[id].ownsDeleter = false;
+ }
}
+ meta.freeIds_.push_back(id);
}
- meta.freeIds_.push_back(id);
}
- // Delete elements outside the lock
+ // Delete elements outside the locks.
for (ElementWrapper& elem : elements) {
elem.dispose(TLPDestructionMode::ALL_THREADS);
}