#define DEBUG_TYPE "dse"
+STATISTIC(NumRedundantStores, "Number of redundant stores deleted");
STATISTIC(NumFastStores, "Number of stores deleted");
STATISTIC(NumFastOther , "Number of other instrs removed");
}
bool runOnBasicBlock(BasicBlock &BB);
+ bool MemoryIsNotModifiedBetween(LoadInst *LI, StoreInst *SI);
bool HandleFree(CallInst *F);
bool handleEndBlock(BasicBlock &BB);
void RemoveAccessedObjects(const MemoryLocation &LoadedLoc,
if (!hasMemoryWrite(Inst, *TLI))
continue;
- MemDepResult InstDep = MD->getDependency(Inst);
-
- // Ignore any store where we can't find a local dependence.
- // FIXME: cross-block DSE would be fun. :)
- if (!InstDep.isDef() && !InstDep.isClobber())
- continue;
-
// If we're storing the same value back to a pointer that we just
// loaded from, then the store can be removed.
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
- if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
+ if (LoadInst *DepLoad = dyn_cast<LoadInst>(SI->getValueOperand())) {
if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
- SI->getOperand(0) == DepLoad && isRemovable(SI)) {
+ isRemovable(SI) &&
+ MemoryIsNotModifiedBetween(DepLoad, SI)) {
+
DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n "
<< "LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n');
BBI = BB.begin();
else if (BBI != BB.begin()) // Revisit this instruction if possible.
--BBI;
- ++NumFastStores;
+ ++NumRedundantStores;
MadeChange = true;
continue;
}
}
}
+ MemDepResult InstDep = MD->getDependency(Inst);
+
+ // Ignore any store where we can't find a local dependence.
+ // FIXME: cross-block DSE would be fun. :)
+ if (!InstDep.isDef() && !InstDep.isClobber())
+ continue;
+
// Figure out what location is being stored to.
MemoryLocation Loc = getLocForWrite(Inst, *AA);
return MadeChange;
}
+/// Returns true if the memory which is accessed by the store instruction is not
+/// modified between the load and the store instruction.
+/// Precondition: The store instruction must be dominated by the load
+/// instruction.
+bool DSE::MemoryIsNotModifiedBetween(LoadInst *LI, StoreInst *SI) {
+ SmallVector<BasicBlock *, 16> WorkList;
+ SmallPtrSet<BasicBlock *, 8> Visited;
+ BasicBlock::iterator LoadBBI(LI);
+ ++LoadBBI;
+ BasicBlock::iterator StoreBBI(SI);
+ BasicBlock *LoadBB = LI->getParent();
+ BasicBlock *StoreBB = SI->getParent();
+ MemoryLocation StoreLoc = MemoryLocation::get(SI);
+
+ // Start checking the store-block.
+ WorkList.push_back(StoreBB);
+ bool isFirstBlock = true;
+
+ // Check all blocks going backward until we reach the load-block.
+ while (!WorkList.empty()) {
+ BasicBlock *B = WorkList.pop_back_val();
+
+ // Ignore instructions before LI if this is the LoadBB.
+ BasicBlock::iterator BI = (B == LoadBB ? LoadBBI : B->begin());
+
+ BasicBlock::iterator EI;
+ if (isFirstBlock) {
+ // Ignore instructions after SI if this is the first visit of StoreBB.
+ assert(B == StoreBB && "first block is not the store block");
+ EI = StoreBBI;
+ isFirstBlock = false;
+ } else {
+ // It's not StoreBB or (in case of a loop) the second visit of StoreBB.
+ // In this case we also have to look at instructions after SI.
+ EI = B->end();
+ }
+ for (; BI != EI; ++BI) {
+ Instruction *I = BI;
+ if (I->mayWriteToMemory() && I != SI) {
+ auto Res = AA->getModRefInfo(I, StoreLoc);
+ if (Res != MRI_NoModRef)
+ return false;
+ }
+ }
+ if (B != LoadBB) {
+ assert(B != &LoadBB->getParent()->getEntryBlock() &&
+ "Should not hit the entry block because SI must be dominated by LI");
+ for (auto PredI = pred_begin(B), PE = pred_end(B); PredI != PE; ++PredI) {
+ if (!Visited.insert(*PredI).second)
+ continue;
+ WorkList.push_back(*PredI);
+ }
+ }
+ }
+ return true;
+}
+
/// Find all blocks that will unconditionally lead to the block BB and append
/// them to F.
static void FindUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks,
store i8 %tmp, i8* %p.4, align 1
ret i8* %q
}
+
+; Remove redundant store if loaded value is in another block.
+; CHECK-LABEL: @test26(
+; CHECK-NOT: store
+; CHECK: ret
+define i32 @test26(i1 %c, i32* %p) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br i1 %c, label %bb1, label %bb2
+bb1:
+ br label %bb3
+bb2:
+ store i32 %v, i32* %p, align 4
+ br label %bb3
+bb3:
+ ret i32 0
+}
+
+; Remove redundant store if loaded value is in another block.
+; CHECK-LABEL: @test27(
+; CHECK-NOT: store
+; CHECK: ret
+define i32 @test27(i1 %c, i32* %p) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br i1 %c, label %bb1, label %bb2
+bb1:
+ br label %bb3
+bb2:
+ br label %bb3
+bb3:
+ store i32 %v, i32* %p, align 4
+ ret i32 0
+}
+
+; Don't remove redundant store because of may-aliased store.
+; CHECK-LABEL: @test28(
+; CHECK: bb3:
+; CHECK-NEXT: store i32 %v
+define i32 @test28(i1 %c, i32* %p, i32* %p2, i32 %i) {
+entry:
+ %v = load i32, i32* %p, align 4
+
+ ; Might overwrite value at %p
+ store i32 %i, i32* %p2, align 4
+ br i1 %c, label %bb1, label %bb2
+bb1:
+ br label %bb3
+bb2:
+ br label %bb3
+bb3:
+ store i32 %v, i32* %p, align 4
+ ret i32 0
+}
+
+; Don't remove redundant store because of may-aliased store.
+; CHECK-LABEL: @test29(
+; CHECK: bb3:
+; CHECK-NEXT: store i32 %v
+define i32 @test29(i1 %c, i32* %p, i32* %p2, i32 %i) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br i1 %c, label %bb1, label %bb2
+bb1:
+ br label %bb3
+bb2:
+ ; Might overwrite value at %p
+ store i32 %i, i32* %p2, align 4
+ br label %bb3
+bb3:
+ store i32 %v, i32* %p, align 4
+ ret i32 0
+}
+
+declare void @unknown_func()
+
+; Don't remove redundant store because of unknown call.
+; CHECK-LABEL: @test30(
+; CHECK: bb3:
+; CHECK-NEXT: store i32 %v
+define i32 @test30(i1 %c, i32* %p, i32 %i) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br i1 %c, label %bb1, label %bb2
+bb1:
+ br label %bb3
+bb2:
+ ; Might overwrite value at %p
+ call void @unknown_func()
+ br label %bb3
+bb3:
+ store i32 %v, i32* %p, align 4
+ ret i32 0
+}
+
+; Remove redundant store if loaded value is in another block inside a loop.
+; CHECK-LABEL: @test31(
+; CHECK-NOT: store
+; CHECK: ret
+define i32 @test31(i1 %c, i32* %p, i32 %i) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br label %bb1
+bb1:
+ store i32 %v, i32* %p, align 4
+ br i1 undef, label %bb1, label %bb2
+bb2:
+ ret i32 0
+}
+
+; Don't remove redundant store in a loop with a may-alias store.
+; CHECK-LABEL: @test32(
+; CHECK: bb1:
+; CHECK-NEXT: store i32 %v
+; CHECK-NEXT: call void @unknown_func
+define i32 @test32(i1 %c, i32* %p, i32 %i) {
+entry:
+ %v = load i32, i32* %p, align 4
+ br label %bb1
+bb1:
+ store i32 %v, i32* %p, align 4
+ ; Might read and overwrite value at %p
+ call void @unknown_func()
+ br i1 undef, label %bb1, label %bb2
+bb2:
+ ret i32 0
+}
+
+; Remove redundant store, which is in the lame loop as the load.
+; CHECK-LABEL: @test33(
+; CHECK-NOT: store
+; CHECK: ret
+define i32 @test33(i1 %c, i32* %p, i32 %i) {
+entry:
+ br label %bb1
+bb1:
+ %v = load i32, i32* %p, align 4
+ br label %bb2
+bb2:
+ store i32 %v, i32* %p, align 4
+ ; Might read and overwrite value at %p, but doesn't matter.
+ call void @unknown_func()
+ br i1 undef, label %bb1, label %bb3
+bb3:
+ ret i32 0
+}
+