break; // next use
case Instruction::Call:
// If the call is to a few known safe intrinsics, we know that it does
- // not escape
+ // not escape.
+ // TODO: Eventually just check the 'nocapture' attribute.
if (!isa<MemIntrinsic>(I))
return true;
break; // next use
if (CI->isTailCall())
return NoModRef;
- // Allocations and byval arguments are "new" objects.
- if (isa<AllocationInst>(Object) || isa<Argument>(Object)) {
- // Okay, the pointer is to a stack allocated (or effectively so, for
- // for noalias parameters) object. If the address of this object doesn't
- // escape from this function body to a callee, then we know that no
- // callees can mod/ref it unless they are actually passed it.
- if (isa<AllocationInst>(Object) ||
- cast<Argument>(Object)->hasByValAttr() ||
- cast<Argument>(Object)->hasNoAliasAttr())
- if (!AddressMightEscape(Object)) {
- bool passedAsArg = false;
- for (CallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
- CI != CE; ++CI)
- if (isa<PointerType>((*CI)->getType()) &&
- (getUnderlyingObject(*CI) == P ||
- alias(cast<Value>(CI), ~0U, P, ~0U) != NoAlias))
- passedAsArg = true;
-
- if (!passedAsArg)
- return NoModRef;
- }
+ // If the pointer is to a locally allocated object that does not escape,
+ // then the call can not mod/ref the pointer unless the call takes the
+ // argument without capturing it.
+ if (isNonEscapingLocalObject(Object)) {
+ bool passedAsArg = false;
+ // TODO: Eventually only check 'nocapture' arguments.
+ for (CallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
+ CI != CE; ++CI)
+ if (isa<PointerType>((*CI)->getType()) &&
+ alias(cast<Value>(CI), ~0U, P, ~0U) != NoAlias)
+ passedAsArg = true;
+
+ if (!passedAsArg)
+ return NoModRef;
}
}