DebugLoc dl = SVOp->getDebugLoc();
ArrayRef<int> MaskVals = SVOp->getMask();
- bool V2IsUndef = V2.getOpcode() == ISD::UNDEF;
-
// If we have SSSE3, case 1 is generated when all result bytes come from
// one of the inputs. Otherwise, case 2 is generated. If no SSSE3 is
// present, fall back to case 3.
V1 = DAG.getNode(X86ISD::PSHUFB, dl, MVT::v16i8, V1,
DAG.getNode(ISD::BUILD_VECTOR, dl,
MVT::v16i8, &pshufbMask[0], 16));
- if (V2IsUndef)
+
+ // As PSHUFB will zero elements with negative indices, it's safe to ignore
+ // the 2nd operand if it's undefined or zero.
+ if (V2.getOpcode() == ISD::UNDEF ||
+ ISD::isBuildVectorAllZeros(V2.getNode()))
return V1;
// Calculate the shuffle mask for the second input, shuffle it, and
--- /dev/null
+; RUN: llc -asm-verbose -mtriple=x86_64-unknown-unknown -mcpu=corei7 < %s | FileCheck %s
+define <16 x i8> @shuf(<16 x i8> %inval1) {
+entry:
+ %0 = shufflevector <16 x i8> %inval1, <16 x i8> zeroinitializer, <16 x i32> <i32 0, i32 4, i32 3, i32 2, i32 16, i32 16, i32 3, i32 4, i32 0, i32 4, i32 3, i32 2, i32 16, i32 16, i32 3, i32 4>
+ ret <16 x i8> %0
+; CHECK: shuf
+; CHECK: # BB#0: # %entry
+; CHECK-NEXT: pshufb
+; CHECK-NEXT: ret
+}