ret <8 x float> %shuffle
}
-;; Test zero mask generation.
+;; Test zero mask generation.
;; PR22984: https://llvm.org/bugs/show_bug.cgi?id=22984
;; Prefer xor+vblendpd over vperm2f128 because that has better performance.
define <4 x double> @vperm2z_0x08(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x08:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = zero,zero,ymm0[0,1]
; ALL-NEXT: retq
%s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
define <4 x double> @vperm2z_0x18(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x18:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vxorpd %ymm1, %ymm1, %ymm1
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0,1],ymm0[2,3]
; ALL-NEXT: retq
define <4 x double> @vperm2z_0x28(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x28:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = zero,zero,ymm0[0,1]
; ALL-NEXT: retq
%s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
define <4 x double> @vperm2z_0x38(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x38:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vxorpd %ymm1, %ymm1, %ymm1
; ALL-NEXT: vblendpd {{.*#+}} ymm0 = ymm1[0,1],ymm0[2,3]
; ALL-NEXT: retq
define <4 x double> @vperm2z_0x80(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x80:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[0,1],zero,zero
; ALL-NEXT: retq
%s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
define <4 x double> @vperm2z_0x81(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x81:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],zero,zero
; ALL-NEXT: retq
%s = shufflevector <4 x double> %a, <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
define <4 x double> @vperm2z_0x82(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x82:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[0,1],zero,zero
; ALL-NEXT: retq
%s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
define <4 x double> @vperm2z_0x83(<4 x double> %a) {
; ALL-LABEL: vperm2z_0x83:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],zero,zero
; ALL-NEXT: retq
%s = shufflevector <4 x double> <double 0.0, double 0.0, double undef, double undef>, <4 x double> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
define <4 x i64> @vperm2z_int_0x83(<4 x i64> %a, <4 x i64> %b) {
; ALL-LABEL: vperm2z_int_0x83:
-; ALL: # BB#0:
+; ALL: ## BB#0:
; AVX1: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],zero,zero
; AVX2: vperm2i128 {{.*#+}} ymm0 = ymm0[2,3],zero,zero
%s = shufflevector <4 x i64> <i64 0, i64 0, i64 undef, i64 undef>, <4 x i64> %a, <4 x i32> <i32 6, i32 7, i32 0, i32 1>