BuildRegisterClasses(SmallPtrSet<Record*, 16> &SingletonRegisters) {
const std::vector<CodeGenRegister*> &Registers =
Target.getRegBank().getRegisters();
- const std::vector<CodeGenRegisterClass> &RegClassList =
- Target.getRegisterClasses();
+ ArrayRef<CodeGenRegisterClass*> RegClassList =
+ Target.getRegBank().getRegClasses();
// The register sets used for matching.
std::set< std::set<Record*> > RegisterSets;
// Gather the defined sets.
- for (std::vector<CodeGenRegisterClass>::const_iterator it =
+ for (ArrayRef<CodeGenRegisterClass*>::const_iterator it =
RegClassList.begin(), ie = RegClassList.end(); it != ie; ++it)
- RegisterSets.insert(std::set<Record*>(it->getOrder().begin(),
- it->getOrder().end()));
+ RegisterSets.insert(std::set<Record*>(
+ (*it)->getOrder().begin(), (*it)->getOrder().end()));
// Add any required singleton sets.
for (SmallPtrSet<Record*, 16>::iterator it = SingletonRegisters.begin(),
}
// Name the register classes which correspond to a user defined RegisterClass.
- for (std::vector<CodeGenRegisterClass>::const_iterator
+ for (ArrayRef<CodeGenRegisterClass*>::const_iterator
it = RegClassList.begin(), ie = RegClassList.end(); it != ie; ++it) {
- ClassInfo *CI = RegisterSetClasses[std::set<Record*>(it->getOrder().begin(),
- it->getOrder().end())];
+ const CodeGenRegisterClass &RC = **it;
+ ClassInfo *CI = RegisterSetClasses[std::set<Record*>(RC.getOrder().begin(),
+ RC.getOrder().end())];
if (CI->ValueName.empty()) {
- CI->ClassName = it->getName();
- CI->Name = "MCK_" + it->getName();
- CI->ValueName = it->getName();
+ CI->ClassName = RC.getName();
+ CI->Name = "MCK_" + RC.getName();
+ CI->ValueName = RC.getName();
} else
- CI->ValueName = CI->ValueName + "," + it->getName();
+ CI->ValueName = CI->ValueName + "," + RC.getName();
- RegisterClassClasses.insert(std::make_pair(it->TheDef, CI));
+ RegisterClassClasses.insert(std::make_pair(RC.TheDef, CI));
}
// Populate the map for individual registers.
if (!Namespace.empty())
OS << "}\n";
- const std::vector<CodeGenRegisterClass> &RegisterClasses =
- Target.getRegisterClasses();
+ ArrayRef<CodeGenRegisterClass*> RegisterClasses = Bank.getRegClasses();
if (!RegisterClasses.empty()) {
OS << "\n// Register classes\n";
if (!Namespace.empty())
OS << "enum {\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
if (i) OS << ",\n";
- OS << " " << RegisterClasses[i].getName() << "RegClassID";
+ OS << " " << RegisterClasses[i]->getName() << "RegClassID";
OS << " = " << i;
}
OS << "\n };\n";
}
OS << "};\n\n"; // End of register descriptors...
- const std::vector<CodeGenRegisterClass> &RegisterClasses =
- Target.getRegisterClasses();
+ ArrayRef<CodeGenRegisterClass*> RegisterClasses = RegBank.getRegClasses();
// Loop over all of the register classes... emitting each one.
OS << "namespace { // Register classes...\n";
// Emit the register enum value arrays for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
ArrayRef<Record*> Order = RC.getOrder();
// Give the register class a legal C name if it's anonymous.
OS << "MCRegisterClass " << TargetName << "MCRegisterClasses[] = {\n";
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
OS << " MCRegisterClass(";
if (!RC.Namespace.empty())
OS << RC.Namespace << "::";
OS << "}\n";
}
- const std::vector<CodeGenRegisterClass> &RegisterClasses =
- Target.getRegisterClasses();
+ ArrayRef<CodeGenRegisterClass*> RegisterClasses = RegBank.getRegClasses();
if (!RegisterClasses.empty()) {
- OS << "namespace " << RegisterClasses[0].Namespace
+ OS << "namespace " << RegisterClasses[0]->Namespace
<< " { // Register classes\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
- const CodeGenRegisterClass &RC = RegisterClasses[i];
+ const CodeGenRegisterClass &RC = *RegisterClasses[i];
const std::string &Name = RC.getName();
// Output the register class definition.
<< "MCRegisterClasses[];\n";
// Start out by emitting each of the register classes.
- const std::vector<CodeGenRegisterClass> &RegisterClasses =
- Target.getRegisterClasses();
+ ArrayRef<CodeGenRegisterClass*> RegisterClasses = RegBank.getRegClasses();
// Collect all registers belonging to any allocatable class.
std::set<Record*> AllocatableRegs;
// Collect allocatable registers.
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
ArrayRef<Record*> Order = RC.getOrder();
if (RC.Allocatable)
// Emit the ValueType arrays for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.getName() + "VTs";
// Now that all of the structs have been emitted, emit the instances.
if (!RegisterClasses.empty()) {
- OS << "namespace " << RegisterClasses[0].Namespace
+ OS << "namespace " << RegisterClasses[0]->Namespace
<< " { // Register class instances\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i)
- OS << " " << RegisterClasses[i].getName() << "Class\t"
- << RegisterClasses[i].getName() << "RegClass;\n";
+ OS << " " << RegisterClasses[i]->getName() << "Class\t"
+ << RegisterClasses[i]->getName() << "RegClass;\n";
std::map<unsigned, std::set<unsigned> > SuperClassMap;
std::map<unsigned, std::set<unsigned> > SuperRegClassMap;
if (NumSubRegIndices) {
// Emit the sub-register classes for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
std::vector<Record*> SRC(NumSubRegIndices);
for (DenseMap<Record*,Record*>::const_iterator
i = RC.SubRegClasses.begin(),
// Find the register class number of i->second for SuperRegClassMap.
for (unsigned rc2 = 0, e2 = RegisterClasses.size(); rc2 != e2; ++rc2) {
- const CodeGenRegisterClass &RC2 = RegisterClasses[rc2];
+ const CodeGenRegisterClass &RC2 = *RegisterClasses[rc2];
if (RC2.TheDef == i->second) {
SuperRegClassMap[rc2].insert(rc);
break;
// Emit the super-register classes for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
if (I != SuperRegClassMap.end()) {
for (std::set<unsigned>::iterator II = I->second.begin(),
EE = I->second.end(); II != EE; ++II) {
- const CodeGenRegisterClass &RC2 = RegisterClasses[*II];
+ const CodeGenRegisterClass &RC2 = *RegisterClasses[*II];
if (!Empty)
OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
// Emit the sub-classes array for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
bool Empty = true;
for (unsigned rc2 = 0, e2 = RegisterClasses.size(); rc2 != e2; ++rc2) {
- const CodeGenRegisterClass &RC2 = RegisterClasses[rc2];
+ const CodeGenRegisterClass &RC2 = *RegisterClasses[rc2];
// Sub-classes are used to determine if a virtual register can be used
// as an instruction operand, or if it must be copied first.
}
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
- const CodeGenRegisterClass &RC = RegisterClasses[rc];
+ const CodeGenRegisterClass &RC = *RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
if (I != SuperClassMap.end()) {
for (std::set<unsigned>::iterator II = I->second.begin(),
EE = I->second.end(); II != EE; ++II) {
- const CodeGenRegisterClass &RC2 = RegisterClasses[*II];
+ const CodeGenRegisterClass &RC2 = *RegisterClasses[*II];
if (!Empty) OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
Empty = false;
// Emit methods.
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
- const CodeGenRegisterClass &RC = RegisterClasses[i];
+ const CodeGenRegisterClass &RC = *RegisterClasses[i];
OS << RC.getName() << "Class::" << RC.getName()
<< "Class() : TargetRegisterClass(&"
<< Target.getName() << "MCRegisterClasses["
OS << "\nnamespace {\n";
OS << " const TargetRegisterClass* const RegisterClasses[] = {\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i)
- OS << " &" << getQualifiedName(RegisterClasses[i].TheDef)
+ OS << " &" << getQualifiedName(RegisterClasses[i]->TheDef)
<< "RegClass,\n";
OS << " };\n";
OS << "}\n"; // End of anonymous namespace...