// Remove this block from the FuncletBlocks set of any funclet that
// isn't the funclet whose color we just selected.
- for (auto It = BlockColors[BB].begin(), End = BlockColors[BB].end();
- It != End; ) {
- // The iterator must be incremented here because we are removing
- // elements from the set we're walking.
- auto Temp = It++;
- BasicBlock *ContainingFunclet = *Temp;
- if (ContainingFunclet != CorrectColor) {
+ for (BasicBlock *ContainingFunclet : BlockColors[BB])
+ if (ContainingFunclet != CorrectColor)
FuncletBlocks[ContainingFunclet].erase(BB);
- BlockColors[BB].remove(ContainingFunclet);
- }
- }
-
+ BlockColors[BB].remove_if([&](BasicBlock *ContainingFunclet) {
+ return ContainingFunclet != CorrectColor;
+ });
// This should leave just one color for BB.
assert(BlockColors[BB].size() == 1);
continue;