#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Bytecode/Reader.h"
+#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Debugger/InferiorProcess.h"
+#include "llvm/Support/MemoryBuffer.h"
#include "llvm/ADT/StringExtras.h"
#include <memory>
using namespace llvm;
+static bool Bitcode = false;
+
/// Debugger constructor - Initialize the debugger to its initial, empty, state.
///
Debugger::Debugger() : Environment(0), Program(0), Process(0) {
static Module *
getMaterializedModuleProvider(const std::string &Filename) {
- return ParseBytecodeFile(Filename);
+ if (Bitcode) {
+ return ParseBytecodeFile(Filename);
+ } else {
+ std::auto_ptr<MemoryBuffer> Buffer;
+ Buffer.reset(MemoryBuffer::getFileOrSTDIN(&Filename[0], Filename.size()));
+ if (Buffer.get())
+ return ParseBitcodeFile(Buffer.get());
+ return 0;
+ }
}
/// loadProgram - If a program is currently loaded, unload it. Then search