Summary: [Folly] Rename fixup from TDelayedDestruction to DelayedDestruction.
Just affects comments.
Reviewed By: @haijunz
Differential Revision:
D2373364
* Protected destructor.
*
* Users of AsyncSSLSocket must never delete it directly. Instead, invoke
- * destroy() instead. (See the documentation in TDelayedDestruction.h for
+ * destroy() instead. (See the documentation in DelayedDestruction.h for
* more details.)
*/
~AsyncSSLSocket();
typedef std::unique_ptr<MockAsyncServerSocket, Destructor> UniquePtr;
// We explicitly do not mock destroy(), since the base class implementation
- // in TDelayedDestruction is what actually deletes the object.
+ // in DelayedDestruction is what actually deletes the object.
//MOCK_METHOD0(destroy,
// void());
MOCK_METHOD1(bind,