// Registers
//===----------------------------------------------------------------------===//
-def PC : MSP430Reg<0, "PC">;
-def SP : MSP430Reg<1, "SP">;
-def SR : MSP430Reg<2, "SR">;
-def CG : MSP430Reg<3, "CG">;
-def R4 : MSP430Reg<4, "R4">;
+def PC : MSP430Reg<0, "R0">;
+def SP : MSP430Reg<1, "R1">;
+def SR : MSP430Reg<2, "R2">;
+def CG : MSP430Reg<3, "R3">;
+def FP : MSP430Reg<4, "R4">;
def R5 : MSP430Reg<5, "R5">;
def R6 : MSP430Reg<6, "R6">;
def R7 : MSP430Reg<7, "R7">;
def R15 : MSP430Reg<15, "R15">;
def MSP430Regs : RegisterClass<"MSP430", [i16], 16,
- // Volatile registers
- [R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15,
- // Volatile, but not allocable
- PC, SP, SR, CG]>
+ // Volatile registers
+ [R12, R13, R14, R15, R11, R10, R9, R8, R7, R6, R5,
+ // Frame pointer, sometimes allocable
+ FP,
+ // Volatile, but not allocable
+ PC, SP, SR, CG]>
{
let MethodProtos = [{
iterator allocation_order_end(const MachineFunction &MF) const;
let MethodBodies = [{
MSP430RegsClass::iterator
MSP430RegsClass::allocation_order_end(const MachineFunction &MF) const {
- // The last 4 registers on the list above are reserved
- return end()-4;
+ const TargetMachine &TM = MF.getTarget();
+ const TargetRegisterInfo *RI = TM.getRegisterInfo();
+ // Depending on whether the function uses frame pointer or not, last 5 or 4
+ // registers on the list above are reserved
+ if (RI->hasFP(MF))
+ return end()-5;
+ else
+ return end()-4;
}
}];
}