SCEVHandle SCEVConstant::get(ConstantInt *V) {
// Make sure that SCEVConstant instances are all unsigned.
+ // FIXME:Signless. This entire if statement can be removed when integer types
+ // are signless. There won't be a need to bitcast then.
if (V->getType()->isSigned()) {
const Type *NewTy = V->getType()->getUnsignedVersion();
V = cast<ConstantInt>(
C = Constant::getNullValue(Ty);
else if (Ty->isFloatingPoint())
C = ConstantFP::get(Ty, Val);
- else if (Ty->isSigned())
+ /// FIXME:Signless. when integer types are signless, just change this to:
+ /// else
+ /// C = ConstantInt::get(Ty, Val);
+ else if (Ty->isSigned())
C = ConstantInt::get(Ty, Val);
else {
C = ConstantInt::get(Ty->getSignedVersion(), Val);
// Now that we have it, if it's signed, convert it to an unsigned
// range.
+ // FIXME:Signless. This entire if statement can go away when
+ // integers are signless. ConstantRange is already signless.
if (CompRange.getLower()->getType()->isSigned()) {
const Type *NewTy = RHSC->getValue()->getType();
Constant *NewL = ConstantExpr::getBitCast(CompRange.getLower(),