/// InlineElts - These are 'N-1' elements that are stored inline in the body
/// of the vector. The extra '1' element is stored in SmallVectorImpl.
typedef typename SmallVectorImpl<T>::U U;
- U InlineElts[(sizeof(T)*N+sizeof(U)-1)/sizeof(U) - 1];
+ enum {
+ // MinUs - The number of U's require to cover N T's.
+ MinUs = (sizeof(T)*N+sizeof(U)-1)/sizeof(U),
+
+ // NumInlineEltsElts - The number of elements actually in this array. There
+ // is already one in the parent class, and we have to round up to avoid
+ // having a zero-element array.
+ NumInlineEltsElts = (MinUs - 1) > 0 ? (MinUs - 1) : 1,
+
+ // NumTsAvailable - The number of T's we actually have space for, which may
+ // be more than N due to rounding.
+ NumTsAvailable = (NumInlineEltsElts+1)*sizeof(U) / sizeof(T)
+ };
+ U InlineElts[NumInlineEltsElts];
public:
- SmallVector() : SmallVectorImpl<T>(N) {
+ SmallVector() : SmallVectorImpl<T>(NumTsAvailable) {
}
template<typename ItTy>
- SmallVector(ItTy S, ItTy E) : SmallVectorImpl<T>(N) {
+ SmallVector(ItTy S, ItTy E) : SmallVectorImpl<T>(NumTsAvailable) {
append(S, E);
}
- SmallVector(const SmallVector &RHS) : SmallVectorImpl<T>(N) {
+ SmallVector(const SmallVector &RHS) : SmallVectorImpl<T>(NumTsAvailable) {
operator=(RHS);
}
};