#include "llvm/Analysis/LoopPass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/FunctionUtils.h"
#include "llvm/ADT/Statistic.h"
#include <fstream>
char LoopExtractor::ID = 0;
INITIALIZE_PASS_BEGIN(LoopExtractor, "loop-extract",
- "Extract loops into new functions", false, false)
+ "Extract loops into new functions", false, false)
INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges)
INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
INITIALIZE_PASS_END(LoopExtractor, "loop-extract",
- "Extract loops into new functions", false, false)
+ "Extract loops into new functions", false, false)
namespace {
/// SingleLoopExtractor - For bugpoint.
/// BlocksToNotExtract list.
class BlockExtractorPass : public ModulePass {
void LoadFile(const char *Filename);
+ void SplitLandingPadPreds(Function *F);
std::vector<BasicBlock*> BlocksToNotExtract;
std::vector<std::pair<std::string, std::string> > BlocksToNotExtractByName;
// createBlockExtractorPass - This pass extracts all blocks (except those
// specified in the argument list) from the functions in the module.
//
-ModulePass *llvm::createBlockExtractorPass()
-{
+ModulePass *llvm::createBlockExtractorPass() {
return new BlockExtractorPass();
}
}
}
+/// SplitLandingPadPreds - The landing pad needs to be extracted with the invoke
+/// instruction. The critical edge breaker will refuse to break critical edges
+/// to a landing pad. So do them here. After this method runs, all landing pads
+/// should have only one predecessor.
+void BlockExtractorPass::SplitLandingPadPreds(Function *F) {
+ for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
+ InvokeInst *II = dyn_cast<InvokeInst>(I);
+ if (!II) continue;
+ BasicBlock *Parent = II->getParent();
+ BasicBlock *LPad = II->getUnwindDest();
+
+ // Look through the landing pad's predecessors. If one of them ends in an
+ // 'invoke', then we want to split the landing pad.
+ bool Split = false;
+ for (pred_iterator
+ PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ++PI) {
+ BasicBlock *BB = *PI;
+ if (BB->isLandingPad() && BB != Parent &&
+ isa<InvokeInst>(Parent->getTerminator())) {
+ Split = true;
+ break;
+ }
+ }
+
+ if (!Split) continue;
+
+ SmallVector<BasicBlock*, 2> NewBBs;
+ SplitLandingPadPredecessors(LPad, Parent, ".1", ".2", 0, NewBBs);
+ }
+}
+
bool BlockExtractorPass::runOnModule(Module &M) {
std::set<BasicBlock*> TranslatedBlocksToNotExtract;
for (unsigned i = 0, e = BlocksToNotExtract.size(); i != e; ++i) {
// Now that we know which blocks to not extract, figure out which ones we WANT
// to extract.
std::vector<BasicBlock*> BlocksToExtract;
- for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F)
+ for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
+ SplitLandingPadPreds(&*F);
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
if (!TranslatedBlocksToNotExtract.count(BB))
BlocksToExtract.push_back(BB);
+ }
- for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i)
- ExtractBasicBlock(BlocksToExtract[i]);
+ for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i) {
+ SmallVector<BasicBlock*, 2> BlocksToExtractVec;
+ BlocksToExtractVec.push_back(BlocksToExtract[i]);
+ if (const InvokeInst *II = dyn_cast<InvokeInst>(BlocksToExtract[i]))
+ BlocksToExtractVec.push_back(II->getUnwindDest());
+ ExtractBasicBlock(BlocksToExtractVec);
+ }
return !BlocksToExtract.empty();
}