%struct.B = type { i32 }
%struct.C = type { %struct.B }
%struct.D = type { %struct.B }
+%struct.E = type { %struct.B, %struct.B }
declare %struct.A* @A_ctor_base(%struct.A* returned)
declare %struct.B* @B_ctor_base(%struct.B* returned, i32)
%call2 = tail call %struct.B* @B_ctor_complete(%struct.B* %b, i32 %x)
ret %struct.D* %this
}
+
+define %struct.E* @E_ctor_base(%struct.E* %this, i32 %x) {
+entry:
+; CHECKELF: E_ctor_base:
+; CHECKELF-NOT: b B_ctor_complete
+; CHECKT2D: E_ctor_base:
+; CHECKT2D-NOT: b.w _B_ctor_complete
+ %b = getelementptr inbounds %struct.E* %this, i32 0, i32 0
+ %call = tail call %struct.B* @B_ctor_complete(%struct.B* %b, i32 %x)
+ %b2 = getelementptr inbounds %struct.E* %this, i32 0, i32 1
+ %call2 = tail call %struct.B* @B_ctor_complete(%struct.B* %b2, i32 %x)
+ ret %struct.E* %this
+}