#include "llvm/CodeGen/Analysis.h"
#include "llvm/CodeGen/AsmPrinter.h"
#include "llvm/CodeGen/MachineConstantPool.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/MC/MCContext.h"
Local.addOperand(MCOperand::createImm(getRegType(VReg).SimpleTy));
AnyWARegs = true;
}
+ if (MF->getFrameInfo()->getStackSize() > 0) {
+ // TODO: wasm64
+ Local.addOperand(MCOperand::createImm(MVT::i32));
+ AnyWARegs = true;
+ }
if (AnyWARegs)
EmitToStreamer(*OutStreamer, Local);
target triple = "wasm32-unknown-unknown"
; CHECK-LABEL: alloca32:
+; Check that there is an extra local for the stack pointer.
+; CHECK: .local i32, i32, i32, i32{{$}}
define void @alloca32() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
}
; CHECK-LABEL: alloca3264:
+; CHECK: .local i32, i32, i32, i32{{$}}
define void @alloca3264() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
ret void
}
+; CHECK-LABEL: allocarray:
+; CHECK: .local i32, i32, i32, i32, i32, i32{{$}}
define void @allocarray() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])