///
void ConstantArray::refineAbstractType(const DerivedType *OldTy,
const Type *NewTy) {
- Value::refineAbstractType(OldTy, NewTy);
if (OldTy == NewTy) return;
// Make everyone now use a constant of the new type...
///
void ConstantStruct::refineAbstractType(const DerivedType *OldTy,
const Type *NewTy) {
- Value::refineAbstractType(OldTy, NewTy);
if (OldTy == NewTy) return;
// Make everyone now use a constant of the new type...
///
void ConstantPointerNull::refineAbstractType(const DerivedType *OldTy,
const Type *NewTy) {
- Value::refineAbstractType(OldTy, NewTy);
if (OldTy == NewTy) return;
// Make everyone now use a constant of the new type...
///
void ConstantExpr::refineAbstractType(const DerivedType *OldTy,
const Type *NewTy) {
- Value::refineAbstractType(OldTy, NewTy);
if (OldTy == NewTy) return;
// FIXME: These need to use a lower-level implementation method, because the
}
Value::Value(const Type *ty, ValueTy vty, const std::string &name)
- : Name(name), Ty(checkType(ty), this) {
+ : Name(name), Ty(checkType(ty)) {
VTy = vty;
}
// a <badref>
//
if (Uses.begin() != Uses.end()) {
- std::cerr << "While deleting: " << Ty << "%" << Name << "\n";
+ std::cerr << "While deleting: " << *Ty << "%" << Name << "\n";
for (use_const_iterator I = Uses.begin(); I != Uses.end(); ++I)
std::cerr << "Use still stuck around after Def is destroyed:"
<< **I << "\n";
}
-// refineAbstractType - This function is implemented because we use
-// potentially abstract types, and these types may be resolved to more
-// concrete types after we are constructed. For the value class, we simply
-// change Ty to point to the right type. :)
-//
-void Value::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- assert(Ty.get() == OldTy && "Can't refine anything but my type!");
- if (OldTy == NewTy && !OldTy->isAbstract())
- Ty.removeUserFromConcrete();
- Ty = NewTy;
-}
-
void Value::killUse(User *U) {
if (U == 0) return;
unsigned i;