Section: .text
Value: 0x1
Size: 2
+ - Name: undefined_symbol
# CHECK: Symbols [
# CHECK-NEXT: Symbol {
# CHECK: Binding: Global
# CHECK-NEXT: Type: Function
# CHECK: Section: .text
+# CHECK: Symbol {
+# CHECK: Name: undefined_symbol
+# CHECK: Section: (0x0)
# DISASSEMBLY: Disassembly of section .text:
# DISASSEMBLY-NEXT: main:
if (!Sym.Name.empty())
Symbol.st_name = State.getStringTable().addString(Sym.Name);
Symbol.setBindingAndType(SymbolBinding, Sym.Type);
- unsigned Index;
- if (State.getSN2I().lookupSection(Sym.Section, Index)) {
- errs() << "error: Unknown section referenced: '" << Sym.Section
- << "' by YAML symbol " << Sym.Name << ".\n";
- exit(1);
- }
- Symbol.st_shndx = Index;
+ if (!Sym.Section.empty()) {
+ unsigned Index;
+ if (State.getSN2I().lookupSection(Sym.Section, Index)) {
+ errs() << "error: Unknown section referenced: '" << Sym.Section
+ << "' by YAML symbol " << Sym.Name << ".\n";
+ exit(1);
+ }
+ Symbol.st_shndx = Index;
+ } // else Symbol.st_shndex == SHN_UNDEF (== 0), since it was zero'd earlier.
Symbol.st_value = Sym.Value;
Symbol.st_size = Sym.Size;
Syms.push_back(Symbol);