Windows on ARM uses COFF/PE which is intrinsically position independent. For
the case of 32-bit immediates, use a pair-wise relocation as otherwise we may
exceed the range of operators. This fixes a code generation crash when using
-Oz when targeting Windows on ARM.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@210814
91177308-0d34-0410-b5e6-
96231b3b80d8
bool isR9Reserved() const { return IsR9Reserved; }
- bool useMovt() const { return UseMovt && !isMinSize(); }
+ bool useMovt() const {
+ // NOTE Windows on ARM needs to use mov.w/mov.t pairs to materialise 32-bit
+ // immediates as it is inherently position independent, and may be out of
+ // range otherwise.
+ return UseMovt && (isTargetWindows() || !isMinSize());
+ }
bool supportsTailCall() const { return SupportsTailCall; }
bool allowsUnalignedMem() const { return AllowsUnalignedMem; }
--- /dev/null
+; RUN: llc -mtriple=thumbv7-windows -filetype asm -o - %s | FileCheck %s
+
+@i = internal global i32 0, align 4
+
+; Function Attrs: minsize
+define arm_aapcs_vfpcc i32* @function() #0 {
+entry:
+ ret i32* @i
+}
+
+attributes #0 = { minsize }
+
+; CHECK: function:
+; CHECK: movw r0, :lower16:i
+; CHECK: movt r0, :upper16:i
+; CHECK: bx lr