///
Module* getModule() { return TheModule; }
- /// materializeFunction - make sure the given function is fully read.
+ /// materializeFunction - make sure the given function is fully read. Note
+ /// that this can throw an exception if the module is corrupt!
///
virtual void materializeFunction(Function *F) = 0;
/// materializeModule - make sure the entire Module has been completely read.
+ /// Note that this can throw an exception if the module is corrupt!
///
virtual Module* materializeModule() = 0;
/// releaseModule - no longer delete the Module* when provider is destroyed.
+ /// Note that this can throw an exception if the module is corrupt!
///
virtual Module* releaseModule() {
// Since we're losing control of this Module, we must hand it back complete