OSet.insert(I->second);
}
+// Compute overlapping registers.
+//
+// The standard set is all super-registers and all sub-registers, but the
+// target description can add arbitrary overlapping registers via the 'Aliases'
+// field. This complicates things, but we can compute overlapping sets using
+// the following rules:
+//
+// 1. The relation overlap(A, B) is reflexive and symmetric but not transitive.
+//
+// 2. overlap(A, B) implies overlap(A, S) for all S in supers(B).
+//
+// Alternatively:
+//
+// overlap(A, B) iff there exists:
+// A' in { A, subregs(A) } and B' in { B, subregs(B) } such that:
+// A' = B' or A' in aliases(B') or B' in aliases(A').
+//
+// Here subregs(A) is the full flattened sub-register set returned by
+// A.getSubRegs() while aliases(A) is simply the special 'Aliases' field in the
+// description of register A.
+//
+// This also implies that registers with a common sub-register are considered
+// overlapping. This can happen when forming register pairs:
+//
+// P0 = (R0, R1)
+// P1 = (R1, R2)
+// P2 = (R2, R3)
+//
+// In this case, we will infer an overlap between P0 and P1 because of the
+// shared sub-register R1. There is no overlap between P0 and P2.
+//
+void CodeGenRegister::computeOverlaps(CodeGenRegister::Set &Overlaps,
+ const CodeGenRegBank &RegBank) const {
+ assert(!RegUnits.empty() && "Compute register units before overlaps.");
+
+ // Register units are assigned such that the overlapping registers are the
+ // super-registers of the root registers of the register units.
+ for (unsigned rui = 0, rue = RegUnits.size(); rui != rue; ++rui) {
+ const RegUnit &RU = RegBank.getRegUnit(RegUnits[rui]);
+ ArrayRef<const CodeGenRegister*> Roots = RU.getRoots();
+ for (unsigned ri = 0, re = Roots.size(); ri != re; ++ri) {
+ const CodeGenRegister *Root = Roots[ri];
+ Overlaps.insert(Root);
+ ArrayRef<const CodeGenRegister*> Supers = Root->getSuperRegs();
+ Overlaps.insert(Supers.begin(), Supers.end());
+ }
+ }
+}
+
// Get the sum of this register's unit weights.
unsigned CodeGenRegister::getWeight(const CodeGenRegBank &RegBank) const {
unsigned Weight = 0;
}
}
-// Compute sets of overlapping registers.
-//
-// The standard set is all super-registers and all sub-registers, but the
-// target description can add arbitrary overlapping registers via the 'Aliases'
-// field. This complicates things, but we can compute overlapping sets using
-// the following rules:
-//
-// 1. The relation overlap(A, B) is reflexive and symmetric but not transitive.
-//
-// 2. overlap(A, B) implies overlap(A, S) for all S in supers(B).
-//
-// Alternatively:
-//
-// overlap(A, B) iff there exists:
-// A' in { A, subregs(A) } and B' in { B, subregs(B) } such that:
-// A' = B' or A' in aliases(B') or B' in aliases(A').
-//
-// Here subregs(A) is the full flattened sub-register set returned by
-// A.getSubRegs() while aliases(A) is simply the special 'Aliases' field in the
-// description of register A.
-//
-// This also implies that registers with a common sub-register are considered
-// overlapping. This can happen when forming register pairs:
-//
-// P0 = (R0, R1)
-// P1 = (R1, R2)
-// P2 = (R2, R3)
-//
-// In this case, we will infer an overlap between P0 and P1 because of the
-// shared sub-register R1. There is no overlap between P0 and P2.
-//
-void CodeGenRegBank::
-computeOverlaps(std::map<const CodeGenRegister*, CodeGenRegister::Set> &Map) {
- assert(Map.empty());
-
- // Collect overlaps that don't follow from rule 2.
- for (unsigned i = 0, e = Registers.size(); i != e; ++i) {
- CodeGenRegister *Reg = Registers[i];
- CodeGenRegister::Set &Overlaps = Map[Reg];
-
- // Reg overlaps itself.
- Overlaps.insert(Reg);
-
- // All super-registers overlap.
- const CodeGenRegister::SuperRegList &Supers = Reg->getSuperRegs();
- Overlaps.insert(Supers.begin(), Supers.end());
-
- // Form symmetrical relations from the special Aliases[] lists.
- ArrayRef<CodeGenRegister*> RegList = Reg->getExplicitAliases();
- for (unsigned i2 = 0, e2 = RegList.size(); i2 != e2; ++i2) {
- CodeGenRegister *Reg2 = RegList[i2];
- const CodeGenRegister::SuperRegList &Supers2 = Reg2->getSuperRegs();
- // Reg overlaps Reg2 which implies it overlaps supers(Reg2).
- Overlaps.insert(Reg2);
- Overlaps.insert(Supers2.begin(), Supers2.end());
- }
- }
-
- // Apply rule 2. and inherit all sub-register overlaps.
- for (unsigned i = 0, e = Registers.size(); i != e; ++i) {
- CodeGenRegister *Reg = Registers[i];
- CodeGenRegister::Set &Overlaps = Map[Reg];
- const CodeGenRegister::SubRegMap &SRM = Reg->getSubRegs();
- for (CodeGenRegister::SubRegMap::const_iterator i2 = SRM.begin(),
- e2 = SRM.end(); i2 != e2; ++i2) {
- CodeGenRegister::Set &Overlaps2 = Map[i2->second];
- Overlaps.insert(Overlaps2.begin(), Overlaps2.end());
- }
- }
-}
-
void CodeGenRegBank::computeDerivedInfo() {
computeComposites();
// Canonically ordered set.
typedef std::set<const CodeGenRegister*, Less> Set;
+ // Compute the set of registers overlapping this.
+ void computeOverlaps(Set &Overlaps, const CodeGenRegBank&) const;
+
private:
bool SubRegsComplete;
bool SuperRegsComplete;
// Computed derived records such as missing sub-register indices.
void computeDerivedInfo();
- // Compute full overlap sets for every register. These sets include the
- // rarely used aliases that are neither sub nor super-registers.
- //
- // Map[R1].count(R2) is reflexive and symmetric, but not transitive.
- //
- // If R1 is a sub-register of R2, Map[R1] is a subset of Map[R2].
- void computeOverlaps(std::map<const CodeGenRegister*,
- CodeGenRegister::Set> &Map);
-
// Compute the set of registers completely covered by the registers in Regs.
// The returned BitVector will have a bit set for each register in Regs,
// all sub-registers, and all super-registers that are covered by the