HasPadding(AI->getAllocatedType(), *TD))
return false;
- // If the alloca is never has an access to just *part* of it, but is accessed
- // with loads and stores, then we should use ConvertToScalarInfo to promote
+ // If the alloca never has an access to just *part* of it, but is accessed
+ // via loads and stores, then we should use ConvertToScalarInfo to promote
// the alloca instead of promoting each piece at a time and inserting fission
// and fusion code.
if (!Info.hasSubelementAccess && Info.hasALoadOrStore) {